James Server
Offline 46.251.234.170:11600 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 303/375
- 394/475
- 952/1000
- 42/100
- 480/8
- 981/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does James Server follow?
Its rhythm cannot be told from the wipes of James Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 56 days 1 hours ago.
Lists and filters
How should you read the tags on James Server?
Tags published by James Server, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show James Server?
These Rust Metrics lists carry James Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does James Server sit in the rankings?
Ranking for James Server: #15,418 on seven-day player hours, top – of all ranked servers.
How full does James Server get?
Status for James Server: offline. Last seen 44 days 2 hours ago.
Operator and location
Where does James Server sit?
No region comes from James Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.251.234.170:11600.
What Rust version is James Server on?
Rust network protocol 2633 and build 163794 on Windows is the build James Server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is James Server, and is it online now?
Check: connection. James Server is offline at this moment. Last contact was 44 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does James Server enforce, and what are its settings?
No gather rate appears in the name: James Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
How to join
What do you do to join James Server?
To join: start Rust, press F1 and type client.connect 46.251.234.170:11600. Or press Launch Rust here and Steam opens the game and connects you.