fnord build server
Offline 46.244.250.252:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 269/999
- 76/999
- 35/150
- 22/100
- 43/100
- 39/100
Quick answers
from the figures on this pageReset cycle
When does fnord build server wipe?
To tell the rhythm of fnord build server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 52 days 23 hours ago the current world was made.
Tags
How should you read the tags on fnord build server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from fnord build server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does fnord build server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry fnord build server: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
How full does fnord build server get?
Status for fnord build server: offline. Last seen 45 days 4 hours ago.
Server details
What location is fnord build server hosted in?
No region tag on fnord build server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.244.250.252:28015.
What Rust version is fnord build server on?
Rust network protocol 2633 and build 163207 on Linux is the build fnord build server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on fnord build server, and is it online?
Check: connection. fnord build server is offline at this moment. Last contact was 45 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does fnord build server enforce, and what are its settings?
No gather rate appears in the name: fnord build server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on fnord build server?
Check: map. Procedural, generated by the game, on fnord build server.
How to join
How can you get onto fnord build server?
Press F1 in Rust and enter client.connect 46.244.250.252:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.