RUST METRICSFlight deck · live data
Data live Servers11,878 Players98,796 Populated3,935 Fresh wipes 3 h404 Scan5 min
‹ All servers46.208.125.93:28015
Offline Full Queue Fresh wipe Wipe due No query

Ballsonchin

Offline 46.208.125.93:28015 checked 43d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,329no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Ballsonchin wipe, and when?

Its rhythm cannot be told from the wipes of Ballsonchin on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 44 days 4 hours ago the current world was made.

Tags

Which tags does Ballsonchin carry, and what do they mean?

Tags published by Ballsonchin, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Ballsonchin appear in Rust Metrics lists and filters?

On Rust Metrics, Ballsonchin sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

What position does Ballsonchin hold among Rust servers?

Player hours over seven days put Ballsonchin at #13,329, in the top – of all ranked servers.

How full does Ballsonchin get?

Status for Ballsonchin: offline. Last seen 43 days 14 hours ago.

Server details

Which location does Ballsonchin run from?

No region tag on Ballsonchin. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.208.125.93:28015.

What Rust version is Ballsonchin on?

Rust network protocol 2633 and build 163794 on Windows is the build Ballsonchin runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Ballsonchin, and is it online?

Ballsonchin reports offline. The last reading came 43 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.

Settings and map

How is Ballsonchin configured, and what rules are in force?

No gather rate appears in the name: Ballsonchin. The group cap is 8 players, which is the default in the game. pve, fighting between players is off — that is the game mode. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Ballsonchin on?

Procedural map on Ballsonchin, made by the game's generator.

How to join

How do you connect to Ballsonchin?

Check: join. Open Rust, press F1, then enter client.connect 46.208.125.93:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.