RUST METRICSFlight deck · live data
Data live Servers11,904 Players91,721 Populated4,063 Fresh wipes 3 h167 Scan5 min
‹ All servers46.174.54.26:28015
Online Full Queue Fresh wipe Wipe due No query

[RU][PvE] Amateur of Hardcore Classics

Online 46.174.54.26:28015 checked 7m ago

teams off monthly wipes oxidepvehardcore
COM 1 · connect

Server instruments

last reading Tue 18:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 90 SERVER FPS

Server fps

48 h low 75 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 154,639 ×1000

Entities

48 h range 133,231–155,222 · memory 3,535 MB
1239 ET SINCE RESTART 07:04

Uptime

7 h 4 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,896top 18%
Last wipe20d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Memory3,535MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 23hFW

The first 48 hours of its last wipes

Wed 7 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:08 UTC20d ago 2 – running 1
Tue 6 Oct, 18:59 UTC21d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [RU][PvE] Amateur of Hardcore Classics?

At their busiest, its recent wipes drew 2 players on average. 13 hours after the wipe, the crowd peaked on the latest wipe.

When does [RU][PvE] Amateur of Hardcore Classics wipe?

The only wipe for [RU][PvE] Amateur of Hardcore Classics is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 20 days 14 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on [RU][PvE] Amateur of Hardcore Classics?

These are the tags [RU][PvE] Amateur of Hardcore Classics publishes, and the server browser reads them: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp100 (Max players): Slots: 100; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore ruleset: fewer aids and a harsher fight to survive; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [RU][PvE] Amateur of Hardcore Classics?

On Rust Metrics, [RU][PvE] Amateur of Hardcore Classics sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p and Oxide ^o; Wipe schedule: Monthly.

Player count

What position does [RU][PvE] Amateur of Hardcore Classics hold among Rust servers?

Player hours over seven days put [RU][PvE] Amateur of Hardcore Classics at #3,896, in the top 18% of all ranked servers.

How full does [RU][PvE] Amateur of Hardcore Classics get?

0 of 100 slots are filled on [RU][PvE] Amateur of Hardcore Classics right now. Seven-day check: 1 players on average. Peak reading: 5. Check: 48-hour peak. 22:00 UTC, 2 players on average.

Server

Where does [RU][PvE] Amateur of Hardcore Classics sit?

Reading: location. Nothing in the tags, but the name of [RU][PvE] Amateur of Hardcore Classics points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.174.54.26:28015.

What Rust version is [RU][PvE] Amateur of Hardcore Classics on?

Reading: [RU][PvE] Amateur of Hardcore Classics, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on [RU][PvE] Amateur of Hardcore Classics within range?

Over the last 48 hours the average was 112 server fps; the floor was 75. Check: entities. The peak was 155,222, counting buildings, deployables and the rest of the world. Reading: 3,697 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [RU][PvE] Amateur of Hardcore Classics, and is it online?

[RU][PvE] Amateur of Hardcore Classics reports online. Status: normal. Reading: uptime. About 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 6 October 2026, recorded by Rust Metrics.

Map and rules

How is [RU][PvE] Amateur of Hardcore Classics configured, and what rules are in force?

Check: gather rate. The name [RU][PvE] Amateur of Hardcore Classics does not state one. The group limit is not published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [RU][PvE] Amateur of Hardcore Classics?

Size 5,000: a procedural map on [RU][PvE] Amateur of Hardcore Classics, made by the game.

Join

What do you do to join [RU][PvE] Amateur of Hardcore Classics?

Check: join. Open Rust, press F1, then enter client.connect 46.174.54.26:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.arust.su.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^h,^p,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp100
Max players Slots: 100.
ts0
Group limit No teams here: the setting is switched off.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset: fewer aids and a harsher fight to survive.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.