RUST METRICSFlight deck · live data
Data live Servers11,603 Players33,127 Populated2,841 Fresh wipes 3 h65 Scan5 min
‹ All servers46.174.53.127:28015
Online Full Queue Fresh wipe Wipe due No query

OLYMP BASE | TOURNAMENTS

Online 46.174.53.127:28015 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 04:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 14,402 ×1000

Entities

48 h range 5,619–30,459 · memory 1,734 MB
1239 ET SINCE RESTART 13:09

Uptime

13 h 9 min since its last restart, at the last reading
7-day average1peak 62
Rank#3,564top 16%
Last wipe14h agono schedule published
Next wipe–no rhythm it keeps
Memory1,734MB48 h peak 62 players
REC 1

Players

AveragePeakWipe
02040608006:0015:0000:0010:0019:0004:00Wiped Tue 27 Oct, 14:57 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
01020304006:0015:0000:0010:0019:0004:00Wiped Tue 27 Oct, 14:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak29players, last three wipes
crowd held25%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 14:57 UTC14h ago – – running 0
Tue 20 Oct, 15:30 UTC7d ago 47 halved by day 1 7 days 0
Tue 13 Oct, 14:00 UTC14d ago 40 halved by day 1 7.1 days 0
Thu 1 Oct, 20:16 UTC FW26d ago 1 halved by day 4 11.7 days 0
Wed 30 Sep, 17:27 UTC27d ago 3 – 1.1 days 1
Mon 28 Sep, 14:00 UTC29d ago 3 held half 2.1 days 0
Thu 24 Sep, 13:31 UTC33d ago 8 halved by day 1 4 days 0
Wed 23 Sep, 16:11 UTC34d ago 22 – 0.9 days 1
Sat 19 Sep, 14:27 UTC38d ago 22 halved by day 1 4.1 days 0
Wed 16 Sep, 14:00 UTC41d ago 37 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on OLYMP BASE | TOURNAMENTS when wipe day comes?

The busiest point of its recent wipes drew 29 players on average. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does OLYMP BASE | TOURNAMENTS follow?

No next wipe can be predicted for OLYMP BASE | TOURNAMENTS, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 14 hours ago.

Lists and filters

How should you read the tags on OLYMP BASE | TOURNAMENTS?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): Team cap: 100; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from OLYMP BASE | TOURNAMENTS. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show OLYMP BASE | TOURNAMENTS?

On Rust Metrics, OLYMP BASE | TOURNAMENTS sits in these lists: Modded Rust servers, checked live and Aim training servers, live readings. Reading: server list filters. It comes up under Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does OLYMP BASE | TOURNAMENTS hold among Rust servers?

Player hours over seven days put OLYMP BASE | TOURNAMENTS at #3,564, in the top 16% of all ranked servers.

How full does OLYMP BASE | TOURNAMENTS get?

0 of 100 slots are filled on OLYMP BASE | TOURNAMENTS right now. Check: players over seven days. Average 1, peak 62. Average at the busiest hour was 56 players, at 15:00 UTC over the last 48 hours.

Server

What location is OLYMP BASE | TOURNAMENTS hosted in?

Reading: location. OLYMP BASE | TOURNAMENTS gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.174.53.127:28015.

What Rust version is OLYMP BASE | TOURNAMENTS on?

Rust network protocol 2635 and build 168909 on Linux is the build OLYMP BASE | TOURNAMENTS runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for OLYMP BASE | TOURNAMENTS?

Check: fps. Average 30 server fps over the last 48 hours, low of 29. Within range. Reading: 30,459 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,010 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is OLYMP BASE | TOURNAMENTS, and is it online now?

Reading: online. OLYMP BASE | TOURNAMENTS answers right now. Reading: uptime. About 13 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does OLYMP BASE | TOURNAMENTS enforce, and what are its settings?

Check: gather rate. The name OLYMP BASE | TOURNAMENTS does not state one. Check: group limit. Up to 100 players. The mode is combat training. Note the following: loot is handed out for aim and PvP practice. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is OLYMP BASE | TOURNAMENTS on?

Size 4,000 and seed 1337: the game generates the procedural map on OLYMP BASE | TOURNAMENTS from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Join

How can you get onto OLYMP BASE | TOURNAMENTS?

Check: join. Open Rust, press F1, then enter client.connect 46.174.53.127:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts100

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts100
Group limit Team cap: 100.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^d
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.