RUST METRICSFlight deck · live data
Data live Servers11,718 Players47,661 Populated3,204 Fresh wipes 3 h101 Scan5 min
‹ All servers46.174.52.245:25026
Online Full Queue Fresh wipe Wipe due No query

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online EU 46.174.52.245:25026 checked 7m ago

2x quad monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 49 SERVER FPS

Server fps

48 h low 25 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,339 ×1000

Entities

48 h range 62,073–70,846 · memory 2,762 MB
1239 ET SINCE RESTART 22:02

Uptime

22 h 2 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,453top 20% · #1572 in EU
Last wipe13d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory2,762MB48 h peak 3 players
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU, and #285 of the quad servers (top 34%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC13d ago 4 – running 0
Wed 14 Oct, 18:57 UTC14d ago 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC14d ago 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC44d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 33 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

When does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W wipe?

The only wipe for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 14 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

These are the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Rust Metrics lists featuring CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

Where does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W sit in the rankings?

Top 20% of all ranked servers: CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W takes #4,453 on seven-day player hours and #1,572 in Europe. Among servers in quad, it stands at #285.

What player count does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W carry?

Current headcount on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W: 1 players, 100 slots available. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 13:00 UTC, 2 players on average.

Server

What location is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W hosted in?

Its EU tag places CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.174.52.245:25026.

What Rust version is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. To get in, your game needs the same protocol; Steam applies the update.

Is performance on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W within range?

Over the last 48 hours the average was 88 server fps; the floor was 25. Peak entity count: 70,846. Buildings, deployables and all else included. Memory peak: 2,762 MB. Expect lag when fps falls and entities climb.

How reliable is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, and is it online now?

Reading: online. CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W answers right now. Reading: uptime. About 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W enforce, and what are its settings?

The name carries the rate: 2x gather on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. Check: group limit. 4 players, under the name quad. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Size 3,750 and seed 1763371800: the game generates the procedural map on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Check: join. Open Rust, press F1, then enter client.connect 46.174.52.245:25026. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts4
Group limit You may team up with at most 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.