RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers46.174.49.13:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust-80e PvE

Offline 46.174.49.13:28015 checked 7d ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,399top 69%
Last wipe21d agobiweekly schedule
Next wipe6d 22hWed 4 Nov, 19:06 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 19:06 UTC, in 6d 22h. Its biweekly schedule tag · low confidence

usual gap1.3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Wed 4 Nov, 19:06 UTC6d 22h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 21hFW
  3. WPT 3Wed 18 Nov, 19:06 UTC20d 22h
  4. WPT 4Wed 2 Dec, 19:06 UTC34d 22h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:06 UTC21d ago 1 – running 0
Sun 4 Oct, 06:39 UTC24d ago 2 halved by day 2 3.5 days 0
Sat 3 Oct, 09:46 UTC25d ago 3 – 0.9 days 1
Fri 2 Oct, 01:48 UTC26d ago 3 – 1.3 days 0
Thu 1 Oct, 07:41 UTC27d ago 3 – 0.8 days 0
Fri 18 Sep, 18:00 UTC40d ago 5 halved by day 2 12.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust-80e PvE?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 46 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.

When does Rust-80e PvE wipe?

The prediction follows its tag, because too few of Rust-80e PvE's wipes are on record to confirm its schedule. On Wednesday 4 November at 19:06 UTC its next wipe is due. 21 days 1 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does Rust-80e PvE carry, and what do they mean?

These are the tags Rust-80e PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust-80e PvE?

These Rust Metrics lists carry Rust-80e PvE: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

What position does Rust-80e PvE hold among Rust servers?

Ranking for Rust-80e PvE: #15,399 on seven-day player hours, top 69% of all ranked servers.

How full does Rust-80e PvE get?

Status for Rust-80e PvE: offline. Last seen 7 days 10 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does Rust-80e PvE sit?

No region tag on Rust-80e PvE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.174.49.13:28015.

What Rust version is Rust-80e PvE on?

Version check: Rust network protocol 2634 and build 166494 on Linux, run by Rust-80e PvE. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust-80e PvE, and is it online now?

Reading: offline. Rust-80e PvE last answered 7 days 10 hours ago. Reading: 7% uptime over the last 7 full days. It was up 11 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Rust-80e PvE?

Reading the name gives no gather rate for Rust-80e PvE. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Rust-80e PvE on?

From seed 671800176, the game generates the procedural map on Rust-80e PvE. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Rust-80e PvE?

To join: start Rust, press F1 and type client.connect 46.174.49.13:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rust-80.ru/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.