|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics
Online 46.146.234.109:10000 checked 10m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 85 · below 20 is lag, below 10 is badEntities
48 h range 132,971–143,313 · memory 4,354 MBUptime
14 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 12 Nov, 06:37 UTC13d 13h
- WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 4Thu 10 Dec, 06:37 UTC41d 13h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:37 UTC14d ago | 11 | – | running | 0 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 12 | halved by day 8 | 13.5 days | 3 |
| Thu 17 Sep, 06:59 UTC42d ago | 26 | halved by day 4 | 14.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 184/2000
- 323/2000
- 64/200
- 47/200
- 98/100
- 33/250
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
At their busiest, its recent wipes drew 16 players on average. After the latest wipe, numbers topped out at 31 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 6 it fell below half when it didn't.
How often does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipe, and when?
every 4 weeks on Thursday at 06:37 UTC is how |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 14 days 10 hours ago. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
These are the tags |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics appear in Rust Metrics lists and filters?
Rust Metrics lists featuring |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.
Occupancy
Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics sit in the rankings?
Ranking for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: #2,525 on seven-day player hours, top 11% of all ranked servers.
How full does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics get?
1 of 200 slots are filled on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics right now. Check: players over seven days. Average 2, peak 7. The last 48 hours peaked at 13:00 UTC, averaging 3 players at that hour.
Server details
Which location does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run from?
Reading: location. |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.146.234.109:10000.
What Rust version is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics on?
Reading: |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
Check: fps. Average 143 server fps over the last 48 hours, low of 85. Within range. Check: entities. The peak was 143,313, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,578 MB. Expect lag when fps falls and entities climb.
How reliable is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, and is it online now?
|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
The name carries the rate: 1x gather on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. The cap on groups is 10 players. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics on?
From seed 1337, the game generates the procedural map on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How do you connect to |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?
Press F1 in Rust and enter client.connect 46.146.234.109:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://rust-stalker.gamestores.app.
