TEST MASTER
Offline 46.138.162.88:29015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:33 UTC22d ago | 1+1 queue | – | running | 0 |
| Tue 6 Oct, 01:32 UTC24d ago | 1+1 queue | – | 1.8 days | 0 |
| Mon 5 Oct, 19:28 UTC24d ago | 0 | – | 0.3 days | 0 |
| Fri 2 Oct, 14:40 UTC27d ago | 0 | – | 3.2 days | 0 |
| Thu 1 Oct, 14:52 UTC28d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 17:38 UTC29d ago | 0 | – | 0.9 days | 0 |
| Thu 24 Sep, 23:55 UTC35d ago | 0 | – | 5.7 days | 0 |
| Thu 24 Sep, 14:09 UTC35d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/999
- 67/999
- 52/150
- 541/100
- 21/100
- 4/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TEST MASTER?
The busiest point of its recent wipes drew 1 players on average. With 1 more waiting in the queue, the crowd peaked 2 hours after the wipe on the latest wipe.
When does TEST MASTER wipe?
No next wipe can be predicted for TEST MASTER, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 22 days 6 hours ago the current world was made.
Tag meanings
How should you read the tags on TEST MASTER?
These are the tags TEST MASTER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp175 (Max players): 175 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $rger (Region code): Region code reading: ger; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^o (Oxide): It runs Oxide, also known as uMod. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST MASTER appear in Rust Metrics lists and filters?
On Rust Metrics, TEST MASTER sits in these lists: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o.
Player count
What position does TEST MASTER hold among Rust servers?
Player hours over seven days put TEST MASTER at #15,565, in the top 70% of all ranked servers.
What player count does TEST MASTER carry?
TEST MASTER is not responding; status offline, last seen 22 days 6 hours ago.
Server details
Which location does TEST MASTER run from?
No region tag on TEST MASTER, whose region code is ger. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.138.162.88:29015.
What Rust version is TEST MASTER on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by TEST MASTER. Matching protocol is required to join. Let Steam update your game.
How reliable is TEST MASTER, and is it online now?
Reading: offline. TEST MASTER last answered 22 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does TEST MASTER enforce, and what are its settings?
Check: gather rate. The name TEST MASTER does not state one. The group limit is not published. Mode check gives build & creative; no gathering; sandbox building instead. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join TEST MASTER?
Check: join. Open Rust, press F1, then enter client.connect 46.138.162.88:29015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.