RUST METRICSFlight deck · live data
Data live Servers11,626 Players40,809 Populated2,991 Fresh wipes 3 h88 Scan5 min
‹ All servers46.126.108.67:28015
Online Full Queue Fresh wipe Wipe due No query

for dmbsses

Online EU · ger 46.126.108.67:28015 checked 10m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 166 SERVER FPS

Server fps

48 h low 135 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 59,691 ×1000

Entities

48 h range 58,261–59,887 · memory 2,746 MB
1239 ET SINCE RESTART 3D 12H

Uptime

3 days 12 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,174top 37% · #2103 in EU
Last wipe7d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory2,746MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:28 UTC7d ago 3 – running 0
Tue 20 Oct, 16:06 UTC8d ago 3 – 0.8 days 0
Thu 1 Oct, 18:30 UTC FW27d ago 6 halved by day 6 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on for dmbsses?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 6 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it fell below half when it didn't.

What wipe timing does for dmbsses follow?

The only wipe for for dmbsses is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 7 days 19 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does for dmbsses carry, and what do they mean?

These are the tags for dmbsses publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rger (Region code): Region code reading: ger; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does for dmbsses appear in Rust Metrics lists and filters?

On Rust Metrics, for dmbsses sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player count

What position does for dmbsses hold among Rust servers?

Ranked by seven-day player hours, for dmbsses sits at #8,174 and #2,103 in Europe, inside the top 37%.

What player count does for dmbsses carry?

Current headcount on for dmbsses: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 0 players, at 12:00 UTC over the last 48 hours.

Server details

What location is for dmbsses hosted in?

The EU tag puts for dmbsses in Europe, and its region code is ger. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.126.108.67:28015.

What Rust version is for dmbsses on?

Reading: for dmbsses, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on for dmbsses within range?

Check: fps. Average 163 server fps over the last 48 hours, low of 135. Within range. Check: entities. The peak was 59,887, counting buildings, deployables and the rest of the world. Memory peak: 2,847 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on for dmbsses, and is it online?

for dmbsses reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 12 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does for dmbsses enforce, and what are its settings?

Reading the name gives no gather rate for for dmbsses. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is for dmbsses on?

Check: map. Procedural, size 3,300, seed 1922680968, generated by the game on for dmbsses. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join for dmbsses?

To join: start Rust, press F1 and type client.connect 46.126.108.67:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rger,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rger
Region code Region code reading: ger.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.