RUST METRICSFlight deck · live data
Data live Servers11,876 Players94,650 Populated4,085 Fresh wipes 3 h153 Scan5 min
‹ All servers46.121.46.73:20590
Offline Full Queue Fresh wipe Wipe due No query

MultiSTR | 2x Vanilla Monthly

Offline 46.121.46.73:20590 checked 37d ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 1 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,744no region published
Last wipe37d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 23hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 09:09 UTC37d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on MultiSTR | 2x Vanilla Monthly when wipe day comes?

The busiest point of its recent wipes drew 4 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does MultiSTR | 2x Vanilla Monthly follow?

The only wipe for MultiSTR | 2x Vanilla Monthly is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 37 days 10 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on MultiSTR | 2x Vanilla Monthly?

Tags published by MultiSTR | 2x Vanilla Monthly, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): 250 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MultiSTR | 2x Vanilla Monthly appear in Rust Metrics lists and filters?

Rust Metrics lists featuring MultiSTR | 2x Vanilla Monthly: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

Where does MultiSTR | 2x Vanilla Monthly sit in the rankings?

Ranking for MultiSTR | 2x Vanilla Monthly: #11,744 on seven-day player hours, top – of all ranked servers.

What player count does MultiSTR | 2x Vanilla Monthly carry?

Status for MultiSTR | 2x Vanilla Monthly: offline. Last seen 37 days 4 hours ago.

Server details

Where does MultiSTR | 2x Vanilla Monthly sit?

No region tag on MultiSTR | 2x Vanilla Monthly. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.121.46.73:20590.

What Rust version is MultiSTR | 2x Vanilla Monthly on?

Rust network protocol 2633 and build 164530 on Linux is the build MultiSTR | 2x Vanilla Monthly runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on MultiSTR | 2x Vanilla Monthly, and is it online?

Reading: offline. MultiSTR | 2x Vanilla Monthly last answered 37 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.

Settings and map

What settings and rules apply on MultiSTR | 2x Vanilla Monthly?

Gather rate check: 2x. That comes from the name MultiSTR | 2x Vanilla Monthly. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is off.

What map is MultiSTR | 2x Vanilla Monthly on?

The game generates a procedural map for MultiSTR | 2x Vanilla Monthly.

Connection

How can you get onto MultiSTR | 2x Vanilla Monthly?

Check: join. Open Rust, press F1, then enter client.connect 46.121.46.73:20590. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,^m,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players 250 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.