RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,615 Populated3,861 Fresh wipes 3 h535 Scan5 min
‹ All servers45.93.248.71:28199
Offline Full Queue Fresh wipe Wipe due No query

Try To Survive

Offline 45.93.248.71:28199 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,306top 70%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct15 Oct19 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:54 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Try To Survive when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Try To Survive wipe?

The rhythm of Try To Survive's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 1 hours ago.

Lists and filters

How should you read the tags on Try To Survive?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Try To Survive. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Try To Survive?

These Rust Metrics lists carry Try To Survive: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Try To Survive sit in the rankings?

Player hours over seven days put Try To Survive at #15,306, in the top 70% of all ranked servers.

How full does Try To Survive get?

Try To Survive is not responding; status offline, last seen 10 days 2 hours ago.

Server

What location is Try To Survive hosted in?

No region comes from Try To Survive. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.93.248.71:28199.

What Rust version is Try To Survive on?

Rust network protocol 2634 and build 167781 on Linux is the build Try To Survive runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Try To Survive, and is it online now?

Try To Survive reports offline. The last reading came 10 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 8 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Try To Survive?

Reading the name gives no gather rate for Try To Survive. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is Try To Survive on?

The game generates a procedural map for Try To Survive.

Join

How do you connect to Try To Survive?

To join: start Rust, press F1 and type client.connect 45.93.248.71:28199. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.