Server hosted by Physgun.com
Offline NA 45.45.236.11:25000 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:03 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 03:53 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 12:09 UTC3d ago | 0 | – | 1.7 days | 0 |
| Sat 10 Oct, 03:57 UTC18d ago | 0 | – | 14.3 days | 0 |
| Mon 5 Oct, 00:57 UTC23d ago | 0 | – | 5.1 days | 0 |
| Sun 4 Oct, 18:17 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sun 4 Oct, 04:36 UTC24d ago | 0 | – | 0.6 days | 0 |
| Sat 3 Oct, 22:30 UTC24d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 14:23 UTC24d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 03:05 UTC25d ago | 0 | – | 0.5 days | 0 |
| Fri 2 Oct, 20:23 UTC25d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/250
- 57/250
- 500/600
- 11/100
- 349/425
- 44/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Server hosted by Physgun.com?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Server hosted by Physgun.com follow?
No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 35 hours ago.
Tag meanings
How should you read the tags on Server hosted by Physgun.com?
These are the tags Server hosted by Physgun.com publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server hosted by Physgun.com appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server hosted by Physgun.com: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
What position does Server hosted by Physgun.com hold among Rust servers?
Top 69% of all ranked servers: Server hosted by Physgun.com takes #15,423 on seven-day player hours and #1,539 in North America.
What is the population on Server hosted by Physgun.com?
Status for Server hosted by Physgun.com: offline. Last seen 34 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does Server hosted by Physgun.com run from?
Its NA tag places Server hosted by Physgun.com in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.45.236.11:25000.
What Rust version is Server hosted by Physgun.com on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Server hosted by Physgun.com. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Server hosted by Physgun.com, and is it online?
Reading: offline. Server hosted by Physgun.com last answered 34 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Settings and map
What settings and rules apply on Server hosted by Physgun.com?
No gather rate appears in the name: Server hosted by Physgun.com. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is Server hosted by Physgun.com on?
Procedural map on Server hosted by Physgun.com, made by the game's generator.
How to join
How can you get onto Server hosted by Physgun.com?
Press F1 in Rust and enter client.connect 45.45.236.11:25000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.