[JP][PVE] UC-RUST | 3X | SkillTree
Offline 45.140.128.100:11000 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:15 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/300
- 5/120
- 0/75
- 0/50
- 0/150
- 9/115
Quick answers
from the figures on this pageWipe timing
What happens on [JP][PVE] UC-RUST | 3X | SkillTree when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does [JP][PVE] UC-RUST | 3X | SkillTree wipe, and when?
Its rhythm cannot be told from the wipes of [JP][PVE] UC-RUST | 3X | SkillTree on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 19 hours ago.
Lists and filters
Which tags does [JP][PVE] UC-RUST | 3X | SkillTree carry, and what do they mean?
These are the tags [JP][PVE] UC-RUST | 3X | SkillTree publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [JP][PVE] UC-RUST | 3X | SkillTree appear in Rust Metrics lists and filters?
On Rust Metrics, [JP][PVE] UC-RUST | 3X | SkillTree sits in these lists: 3x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
Occupancy
Where does [JP][PVE] UC-RUST | 3X | SkillTree sit in the rankings?
Player hours over seven days put [JP][PVE] UC-RUST | 3X | SkillTree at #13,489, in the top 61% of all ranked servers.
What player count does [JP][PVE] UC-RUST | 3X | SkillTree carry?
Status for [JP][PVE] UC-RUST | 3X | SkillTree: offline. Last seen 2 days 23 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Which location does [JP][PVE] UC-RUST | 3X | SkillTree run from?
Reading: location. Nothing in the tags, but the name of [JP][PVE] UC-RUST | 3X | SkillTree points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.140.128.100:11000.
What Rust version is [JP][PVE] UC-RUST | 3X | SkillTree on?
Rust network protocol 2635 and build 168909 on Windows is the build [JP][PVE] UC-RUST | 3X | SkillTree runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is [JP][PVE] UC-RUST | 3X | SkillTree, and is it online now?
[JP][PVE] UC-RUST | 3X | SkillTree reports offline. The last reading came 2 days 23 hours ago. Uptime for the last 6 full days: 74 of 144 hours, or 51%. The first sighting on Rust Metrics was 23 October 2026.
Settings and map
What settings and rules apply on [JP][PVE] UC-RUST | 3X | SkillTree?
Gather rate check: 3x. That comes from the name [JP][PVE] UC-RUST | 3X | SkillTree. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [JP][PVE] UC-RUST | 3X | SkillTree?
Check: map. Procedural, size 3,700, seed 1375732476, generated by the game on [JP][PVE] UC-RUST | 3X | SkillTree. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto [JP][PVE] UC-RUST | 3X | SkillTree?
Check: join. Open Rust, press F1, then enter client.connect 45.140.128.100:11000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://u-channel.net.
