LONG WAR Server
Offline 45.138.174.22:28912 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
4% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, and #176 of the solo servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:17 UTC14d ago | 17 | – | running | 0 |
| Tue 13 Oct, 07:27 UTC15d ago | 17 | – | 1.2 days | 0 |
| Sat 19 Sep, 09:53 UTC39d ago | 7 | halved by day 2 | 23.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/100
- 24/100
- 12/100
- 11/200
- 2/400
- 6/99
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on LONG WAR Server?
An average of 14 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 2 it fell below half when it didn't.
What wipe timing does LONG WAR Server follow?
No next wipe can be predicted for LONG WAR Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 8 hours ago the current world was made.
Tags
How should you read the tags on LONG WAR Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts1 (Group limit): Teams are capped at 1; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from LONG WAR Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LONG WAR Server appear in Rust Metrics lists and filters?
On Rust Metrics, LONG WAR Server sits in these lists: Modded Rust servers, checked live and Solo-only Rust servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.
Player count
Where does LONG WAR Server sit in the rankings?
Ranking for LONG WAR Server: #8,070 on seven-day player hours, top 37% of all ranked servers. Among servers in solo, it stands at #176.
What is the population on LONG WAR Server?
Status for LONG WAR Server: offline. Last seen 14 days 4 hours ago.
Server details
What location is LONG WAR Server hosted in?
No region comes from LONG WAR Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 45.138.174.22:28912.
What Rust version is LONG WAR Server on?
Reading: LONG WAR Server, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is LONG WAR Server, and is it online now?
Check: connection. LONG WAR Server is offline at this moment. Last contact was 14 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
What rules does LONG WAR Server enforce, and what are its settings?
No gather rate appears in the name: LONG WAR Server. Teams: none. The server is solo only. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on LONG WAR Server?
From seed 2222, the game generates the procedural map on LONG WAR Server. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to LONG WAR Server?
Press F1 in Rust and enter client.connect 45.138.174.22:28912. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.