RUST METRICSFlight deck · live data
Data live Servers11,884 Players96,135 Populated4,080 Fresh wipes 3 h166 Scan5 min
‹ All servers45.138.174.17:28281
Online Full Queue Fresh wipe Wipe due No query

[RU] WARWAKE: The First Lands

Online EU 45.138.174.17:28281 checked 8m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 15 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,725 ×1000

Entities

48 h range 76,304–95,023 · memory 2,442 MB
1239 ET SINCE RESTART 16:04

Uptime

16 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#10,353top 47% · #2286 in EU
Last wipe17d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory2,442MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 47% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

Wed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:39 UTC20d ago 1 – running 1
Wed 7 Oct, 07:16 UTC20d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [RU] WARWAKE: The First Lands when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does [RU] WARWAKE: The First Lands follow?

Once a month [RU] WARWAKE: The First Lands wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 17 days 4 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does [RU] WARWAKE: The First Lands carry, and what do they mean?

Tags published by [RU] WARWAKE: The First Lands, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [RU] WARWAKE: The First Lands appear in Rust Metrics lists and filters?

On Rust Metrics, [RU] WARWAKE: The First Lands sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does [RU] WARWAKE: The First Lands sit in the rankings?

Top 47% of all ranked servers: [RU] WARWAKE: The First Lands takes #10,353 on seven-day player hours and #2,286 in Europe.

What player count does [RU] WARWAKE: The First Lands carry?

Current headcount on [RU] WARWAKE: The First Lands: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does [RU] WARWAKE: The First Lands sit?

Reading: location. The EU tag puts [RU] WARWAKE: The First Lands in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.138.174.17:28281.

What Rust version is [RU] WARWAKE: The First Lands on?

Reading: [RU] WARWAKE: The First Lands, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on [RU] WARWAKE: The First Lands within range?

Over the last 48 hours the average was 91 server fps; the floor was 15. Reading: 95,023 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,056 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is [RU] WARWAKE: The First Lands up, and how often does it stay up?

[RU] WARWAKE: The First Lands reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.

Settings and map

What settings and rules apply on [RU] WARWAKE: The First Lands?

No gather rate appears in the name: [RU] WARWAKE: The First Lands. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on [RU] WARWAKE: The First Lands?

From seed 10044, the game generates the procedural map on [RU] WARWAKE: The First Lands. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to [RU] WARWAKE: The First Lands?

To join: start Rust, press F1 and type client.connect 45.138.174.17:28281. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.