Rust
Offline 45.136.156.12:28015 checked 6h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 309/2000
- 111/2000
- 132/200
- 32/200
- 12/100
- 45/250
Quick answers
from the figures on this pageWipe timing
How often does Rust wipe, and when?
To tell the rhythm of Rust, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 191 days 9 hours ago the current world was made.
Tag meanings
Which tags does Rust carry, and what do they mean?
Tags published by Rust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2623 (Protocol): Match the game version: protocol 2623 is required; cs148916 (Build): Build 148916; ptrak (Networking): Network layer: RakNet, the standard for the game; $reu2 (Region code): eu2 is the region code on record; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust appear in Rust Metrics lists and filters?
On Rust Metrics, Rust sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Rust sit in the rankings?
Ranking for Rust: #15,420 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust?
Reading for Rust: offline at this moment; last seen 6 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does Rust run from?
No region tag on Rust, whose region code is eu2. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.136.156.12:28015.
What Rust version is Rust on?
Rust network protocol 2623 and build 148916 on Windows is the build Rust runs. To get in, your game needs the same protocol; Steam applies the update.
Is Rust up, and how often does it stay up?
Check: connection. Rust is offline at this moment. Last contact was 6 hours ago. Reading: 31% uptime over the last 7 full days. It was up 52 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Rust enforce, and what are its settings?
Check: gather rate. The name Rust does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust?
Check: map. Procedural, generated by the game, on Rust.
Join
How do you connect to Rust?
Press F1 in Rust and enter client.connect 45.136.156.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.