RUST METRICSFlight deck · live data
Data live Servers11,766 Players66,169 Populated3,487 Fresh wipes 3 h192 Scan5 min
‹ All servers45.11.95.88:11000
Online Full Queue Fresh wipe Wipe due No query

testreality2

Online 45.11.95.88:11000 checked 10m ago

solo moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 237 SERVER FPS

Server fps

48 h low 236 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,413 ×1000

Entities

48 h range 2,339–4,460 · memory 1,429 MB
1239 ET SINCE RESTART 3D 12H

Uptime

3 days 12 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,335top 33%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory1,429MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep9 Oct13 Oct25 Oct29 Oct

Top 33% of all ranked servers, and #174 of the solo servers (top 78%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:10 UTC3d ago 1 – running 0
Fri 9 Oct, 13:50 UTC19d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on testreality2?

At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 5 hours.

When does testreality2 wipe?

The rhythm of testreality2's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 23 hours ago.

Lists and filters

How should you read the tags on testreality2?

These are the tags testreality2 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts1 (Group limit): Team cap: 1; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show testreality2?

On Rust Metrics, testreality2 sits in these lists: Modded Rust servers, checked live and Solo-only Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.

Player count

What position does testreality2 hold among Rust servers?

Ranking for testreality2: #7,335 on seven-day player hours, top 33% of all ranked servers. Among servers in solo, it stands at #174.

What player count does testreality2 carry?

0 of 5 slots are filled on testreality2 right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 09:00 UTC, averaging 1 players at that hour.

Operator and location

What location is testreality2 hosted in?

No region comes from testreality2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.11.95.88:11000.

What Rust version is testreality2 on?

Reading: testreality2, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on testreality2 within range?

Over the last 48 hours the average was 237 server fps; the floor was 236. Peak entity count: 4,460. Buildings, deployables and all else included. Reading: 1,534 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is testreality2 up, and how often does it stay up?

Check: connection. testreality2 is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 12 hours ago. Uptime for the last 7 full days: 82 of 168 hours, or 49%. The first sighting on Rust Metrics was 25 September 2026.

Rules and settings

What rules does testreality2 enforce, and what are its settings?

Reading the name gives no gather rate for testreality2. Teams: none. The server is solo only. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.

What map is testreality2 on?

From seed 1337, the game generates the procedural map on testreality2. Its size is 1,000. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How can you get onto testreality2?

Press F1 in Rust and enter client.connect 45.11.95.88:11000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z,oxidation

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts1
Group limit Team cap: 1.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Other

oxidation
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.