RUST METRICSFlight deck · live data
Data live Servers11,786 Players66,925 Populated3,511 Fresh wipes 3 h190 Scan5 min
‹ All servers45.11.95.83:9999
Online Full Queue Fresh wipe Wipe due No query

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE

Online 45.11.95.83:9999 checked 9m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 184 SERVER FPS

Server fps

48 h low 145 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,387 ×1000

Entities

48 h range 68,576–72,083 · memory 2,807 MB
1239 ET SINCE RESTART 10:48

Uptime

10 h 48 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,646top 21%
Last wipe5d agobiweekly schedule
Next wipe1d 4hFri 30 Oct, 17:22 UTC
Memory2,807MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Friday 30 October, 17:22 UTC, in 1d 4h. Every 7 days 5 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 5.5

Coming wipes

  1. WPT 1Fri 30 Oct, 17:22 UTC1d 4h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Fri 6 Nov, 22:19 UTC8d 9h
  4. WPT 4Sat 14 Nov, 03:15 UTC15d 14h
  5. WPT 5Sat 21 Nov, 08:11 UTC22d 19h
  6. WPT 6Sat 28 Nov, 13:08 UTC30d 0h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 6hFW
  8. WPT 8Sat 5 Dec, 18:04 UTC37d 5h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:26 UTC5d ago 2 – running 0
Fri 16 Oct, 07:29 UTC13d ago 2 held half 7.2 days 0
Fri 9 Oct, 14:02 UTC19d ago 4 halved by day 5 6.7 days 0
Fri 2 Oct, 07:20 UTC27d ago 3 halved by day 6 7.3 days 0
Fri 25 Sep, 08:30 UTC34d ago 3 held half 7 days 0
Fri 18 Sep, 09:49 UTC41d ago 2 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 60% of recent wipes. It fell below half by day 5.5 when it didn't.

How often does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE wipe, and when?

Lately its wipes have been about every 7 days on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. On Friday 30 October at 17:22 UTC its next wipe is due. The world it runs now was made 5 days 23 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts10 (Group limit): Team cap: 10; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod from REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry REALITY1 RUBY | SOFTCORE | WEEKLY WIPE: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

What position does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE hold among Rust servers?

Player hours over seven days put REALITY1 RUBY | SOFTCORE | WEEKLY WIPE at #4,646, in the top 21% of all ranked servers.

What player count does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE carry?

Current headcount on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 02:00 UTC, 1 players on average.

Server details

Which location does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE run from?

No region comes from REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.11.95.83:9999.

What Rust version is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

Reading: 178 server fps on average across the last 48 hours. It never dropped below 145. Peak entity count: 72,083. Buildings, deployables and all else included. Memory peak: 3,197 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE up, and how often does it stay up?

Check: connection. REALITY1 RUBY | SOFTCORE | WEEKLY WIPE is online at this moment. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE enforce, and what are its settings?

No gather rate appears in the name: REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. The cap on groups is 10 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE on?

From seed 80665133, the game generates the procedural map on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

Check: join. Open Rust, press F1, then enter client.connect 45.11.95.83:9999. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/g3Ju7DvZhF is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts10,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts10
Group limit Team cap: 10.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.