RUST METRICSFlight deck · live data
Data live Servers11,632 Players38,377 Populated2,983 Fresh wipes 3 h105 Scan5 min
‹ All servers45.11.18.100:28348
Online Full Queue Fresh wipe Wipe due No query

FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly

Online 45.11.18.100:28348 checked 6m ago

2x quad monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 105 SERVER FPS

Server fps

48 h low 23 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 90,130 ×1000

Entities

48 h range 74,558–90,962 · memory 1,675 MB
1239 ET SINCE RESTART 01:05

Uptime

1 h 5 min since its last restart, at the last reading
7-day average0peak 2
Rank#6,384top 29%
Last wipe12d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Memory1,675MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 29% of all ranked servers, and #369 of the quad servers (top 45%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 12hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:27 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 8 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly follow?

Once a month FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 12 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly?

Tags published by FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly?

On Rust Metrics, FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

Where does FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly sit in the rankings?

Player hours over seven days put FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly at #6,384, in the top 29% of all ranked servers. Check: group rank. #369 among quad servers.

How full does FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly get?

Current headcount on FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 11:00 UTC, 0 players on average.

Server

Which location does FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly run from?

No region comes from FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.11.18.100:28348.

What Rust version is FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly?

Over the last 48 hours the average was 60 server fps; the floor was 23. Check: entities. The peak was 90,962, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,932 MB. Expect lag when fps falls and entities climb.

How reliable is FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly, and is it online now?

FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly reports online. Status: normal. By its reported uptime, the last restart was roughly 1 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 14 October 2026.

Rules and settings

What settings and rules apply on FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly?

Gather rate check: 2x. That comes from the name FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly. Check: group limit. 4 players, under the name quad. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly on?

Size 4,000 and seed 538587606: the game generates the procedural map on FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto FaZa Rust | x2 | Solo/Duo/Trio/Quad | Monthly?

To join: start Rust, press F1 and type client.connect 45.11.18.100:28348. Or press Launch Rust here and Steam opens the game and connects you. https://fazarust.ru/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Slots: 100.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.