RUST METRICSFlight deck · live data
Data live Servers11,612 Players35,778 Populated2,872 Fresh wipes 3 h59 Scan5 min
‹ All servers45.11.16.76:7022
Online Full Queue Fresh wipe Wipe due No query

Rust80e

Online 45.11.16.76:7022 checked 8m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 136,429 ×1000

Entities

48 h range 122,118–141,343 · memory 3,851 MB
1239 ET SINCE RESTART 11:09

Uptime

11 h 9 min since its last restart, at the last reading
7-day average0peak 3
Rank#7,036top 32%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory3,851MB48 h peak 3 players
REC 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:20 UTC2d ago 1 – running 1
Sat 24 Oct, 13:13 UTC3d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust80e when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Rust80e wipe?

To tell the rhythm of Rust80e, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 22 hours ago.

Lists and filters

Which tags does Rust80e carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Rust80e. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust80e?

These Rust Metrics lists carry Rust80e: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does Rust80e hold among Rust servers?

Ranking for Rust80e: #7,036 on seven-day player hours, top 32% of all ranked servers.

What is the population on Rust80e?

0 of 100 slots are filled on Rust80e right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 18:00 UTC, 2 players on average.

Server

Which location does Rust80e run from?

No region tag on Rust80e. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.11.16.76:7022.

What Rust version is Rust80e on?

Reading: Rust80e, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Rust80e perform?

Check: fps. Average 101 server fps over the last 48 hours, low of 6. Within range. Check: entities. The peak was 141,343, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,841 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rust80e, and is it online?

Check: connection. Rust80e is online at this moment. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Reading: 100% uptime over the last 3 full days. It was up 72 of 72 hours. The first sighting on Rust Metrics was 24 October 2026.

Settings and map

What settings and rules apply on Rust80e?

No gather rate appears in the name: Rust80e. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust80e?

Check: map. Procedural, size 4,500, seed 652579538, generated by the game on Rust80e. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Rust80e?

Check: join. Open Rust, press F1, then enter client.connect 45.11.16.76:7022. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rust-80.ru/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.