RUST METRICSFlight deck · live data
Data live Servers11,858 Players85,113 Populated3,958 Fresh wipes 3 h170 Scan5 min
‹ All servers45.11.16.73:7012
Online Full Queue Fresh wipe Wipe due No query

NEW PVE

Online 45.11.16.73:7012 checked 11m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 58 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,007 ×1000

Entities

48 h range 74,926–79,283 · memory 2,709 MB
1239 ET SINCE RESTART 07:39

Uptime

7 h 39 min since its last restart, at the last reading
7-day average0peak –
Rank#15,388top 70%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory2,709MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:34 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on NEW PVE?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does NEW PVE follow?

To tell the rhythm of NEW PVE, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 4 hours ago.

Tags

Which tags does NEW PVE carry, and what do they mean?

These are the tags NEW PVE publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does NEW PVE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry NEW PVE: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does NEW PVE sit in the rankings?

Player hours over seven days put NEW PVE at #15,388, in the top 70% of all ranked servers.

What player count does NEW PVE carry?

Current headcount on NEW PVE: 0 players, 10 slots available. A seven-day average of 0 players is the reading.

Server

Where does NEW PVE sit?

No region comes from NEW PVE. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.11.16.73:7012.

What Rust version is NEW PVE on?

Reading: NEW PVE, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does NEW PVE perform?

Over the last 48 hours the average was 80 server fps; the floor was 41. Peak entity count: 79,283. Buildings, deployables and all else included. Check: memory. Peak use was 4,356 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is NEW PVE up, and how often does it stay up?

Reading: online. NEW PVE answers right now. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 100% uptime over the last 6 full days. It was up 144 of 144 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does NEW PVE enforce, and what are its settings?

No gather rate appears in the name: NEW PVE. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is NEW PVE on?

From seed 1337, the game generates the procedural map on NEW PVE. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

What do you do to join NEW PVE?

To join: start Rust, press F1 and type client.connect 45.11.16.73:7012. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.