RUST METRICSFlight deck · live data
Data live Servers11,631 Players42,149 Populated3,041 Fresh wipes 3 h96 Scan5 min
‹ All servers41.76.213.221:28015
Online Full Queue Fresh wipe Wipe due No query

Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |

Online 41.76.213.221:28015 checked 12m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 224 SERVER FPS

Server fps

48 h low 62 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 68,222 ×1000

Entities

48 h range 66,737–76,422 · memory 2,613 MB
1239 ET SINCE RESTART 08:03

Uptime

8 h 3 min since its last restart, at the last reading
7-day average3peak 14
Rank#1,703top 8%
Last wipe12d agono schedule published
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Memory2,613MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51008:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 11hFW
  2. WPT 2Thu 12 Nov, 14:19 UTC15d 6h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 11hFW
  4. WPT 4Thu 10 Dec, 14:19 UTC43d 6h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 19 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:19 UTC12d ago 13 – running 4
Thu 1 Oct, 17:55 UTC FW26d ago 19 halved by day 5 13.8 days 6
Thu 17 Sep, 14:56 UTC40d ago 12 halved by day 8 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | when wipe day comes?

At their busiest, its recent wipes drew 15 players on average. 19 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6.5 it fell below half.

When does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | wipe?

Wipes on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | come every 4 weeks on Thursday at 14:19 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 17 hours ago.

Tag meanings

How should you read the tags on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?

Tags published by Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

What position does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | hold among Rust servers?

Ranking for Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |: #1,703 on seven-day player hours, top 8% of all ranked servers.

How full does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | get?

2 of 100 slots are filled on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | right now. Seven-day check: 3 players on average. Peak reading: 14. Average at the busiest hour was 8 players, at 18:00 UTC over the last 48 hours.

Server

Which location does Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | run from?

Reading: location. Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 41.76.213.221:28015.

What Rust version is Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |. Matching protocol is required to join. Let Steam update your game.

Is performance on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | within range?

Reading: 131 server fps on average across the last 48 hours. It never dropped below 62. Reading: 76,422 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,368 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | up, and how often does it stay up?

Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?

The name carries the rate: 2x gather on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |. Group size, maximum: 50 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC | on?

Check: map. Procedural, size 3,500, seed 1337, generated by the game on Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

How do you connect to Gamers_republic PVE server | x2 | Purge | XP-Skilltree | NPC |?

Press F1 in Rust and enter client.connect 41.76.213.221:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://gamersrepublic91.wixsite.com/gamers_republic.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts50
Group limit Teams are capped at 50.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.