RUST METRICSFlight deck · live data
Data live Servers11,596 Players34,117 Populated2,818 Fresh wipes 3 h66 Scan5 min
‹ All servers41.71.30.237:28015
Offline Full Queue Fresh wipe Wipe due No query

ZA|TowerWars|10X

Offline 41.71.30.237:28015 checked 35d ago

10x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 69%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does ZA|TowerWars|10X wipe?

To tell the rhythm of ZA|TowerWars|10X, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 10 hours ago.

Tag meanings

Which tags does ZA|TowerWars|10X carry, and what do they mean?

These are the tags ZA|TowerWars|10X publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ZA|TowerWars|10X appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ZA|TowerWars|10X: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Occupancy

What position does ZA|TowerWars|10X hold among Rust servers?

Player hours over seven days put ZA|TowerWars|10X at #15,491, in the top 69% of all ranked servers.

What is the population on ZA|TowerWars|10X?

ZA|TowerWars|10X is not responding; status offline, last seen 35 days 10 hours ago.

Operator and location

Which location does ZA|TowerWars|10X run from?

Reading: location. Nothing in the tags, but the name of ZA|TowerWars|10X points to Africa. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 41.71.30.237:28015.

What Rust version is ZA|TowerWars|10X on?

Rust network protocol 2633 and build 163794 on Linux is the build ZA|TowerWars|10X runs. Matching protocol is required to join. Let Steam update your game.

How reliable is ZA|TowerWars|10X, and is it online now?

Reading: offline. ZA|TowerWars|10X last answered 35 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Settings and map

What rules does ZA|TowerWars|10X enforce, and what are its settings?

Gather rate check: 10x. That comes from the name ZA|TowerWars|10X. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is ZA|TowerWars|10X on?

Size 3,500 and seed 9460: the game generates the procedural map on ZA|TowerWars|10X from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to ZA|TowerWars|10X?

To join: start Rust, press F1 and type client.connect 41.71.30.237:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.