ZA|TowerWars|10X
Offline 41.71.30.237:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/50
- 1/125
- 0/100
- 81/100
- 204/300
- 169/200
Quick answers
from the figures on this pageReset cycle
When does ZA|TowerWars|10X wipe?
To tell the rhythm of ZA|TowerWars|10X, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 46 days 10 hours ago.
Tag meanings
Which tags does ZA|TowerWars|10X carry, and what do they mean?
These are the tags ZA|TowerWars|10X publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ZA|TowerWars|10X appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ZA|TowerWars|10X: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Occupancy
What position does ZA|TowerWars|10X hold among Rust servers?
Player hours over seven days put ZA|TowerWars|10X at #15,491, in the top 69% of all ranked servers.
What is the population on ZA|TowerWars|10X?
ZA|TowerWars|10X is not responding; status offline, last seen 35 days 10 hours ago.
Operator and location
Which location does ZA|TowerWars|10X run from?
Reading: location. Nothing in the tags, but the name of ZA|TowerWars|10X points to Africa. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 41.71.30.237:28015.
What Rust version is ZA|TowerWars|10X on?
Rust network protocol 2633 and build 163794 on Linux is the build ZA|TowerWars|10X runs. Matching protocol is required to join. Let Steam update your game.
How reliable is ZA|TowerWars|10X, and is it online now?
Reading: offline. ZA|TowerWars|10X last answered 35 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
What rules does ZA|TowerWars|10X enforce, and what are its settings?
Gather rate check: 10x. That comes from the name ZA|TowerWars|10X. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is ZA|TowerWars|10X on?
Size 3,500 and seed 9460: the game generates the procedural map on ZA|TowerWars|10X from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to ZA|TowerWars|10X?
To join: start Rust, press F1 and type client.connect 41.71.30.237:28015. Or press Launch Rust here and Steam opens the game and connects you.