A Rust Server
Online NA 40.160.2.225:28015 checked 7m ago
Server instruments
last reading Wed 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 67 · below 20 is lag, below 10 is badEntities
48 h range 44,863–47,389 · memory 2,142 MBUptime
5 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 15:04 UTC, in 3d 9h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Sat 31 Oct, 15:04 UTC3d 9h
- WPT 2Thu 5 Nov, 19:00 UTC8d 13hFW
- WPT 3Sat 14 Nov, 15:04 UTC17d 9h
- WPT 4Sat 28 Nov, 15:04 UTC31d 9h
- WPT 5Thu 3 Dec, 19:00 UTC36d 13hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 15:04 UTC24d ago | 0 | – | running | 0 |
| Mon 14 Sep, 20:47 UTC43d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/50
- 192/2000
- 82/200
- 18/200
- 13/30
- 10/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on A Rust Server?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does A Rust Server follow?
The prediction follows its tag, because too few of A Rust Server's wipes are on record to confirm its schedule. Saturday 31 October at 15:04 UTC is when its next wipe is due. The world in play was created 24 days 14 hours ago. The tags carry an every-two-weeks wipe schedule.
Lists and filters
How should you read the tags on A Rust Server?
These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Rust Server?
Rust Metrics lists featuring A Rust Server: Rust community servers: live readings, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player count
Where does A Rust Server sit in the rankings?
Player hours over the last seven days put A Rust Server at #15,423, #1,539 in North America, in the top 69% of all ranked servers.
What player count does A Rust Server carry?
Current headcount on A Rust Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.
Server details
Where does A Rust Server sit?
A Rust Server gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 40.160.2.225:28015.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by A Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Rust Server within range?
Reading: 102 server fps on average across the last 48 hours. It never dropped below 67. Check: entities. The peak was 47,389, counting buildings, deployables and the rest of the world. Reading: 2,503 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is A Rust Server, and is it online now?
Check: connection. A Rust Server is online at this moment. By its reported uptime, the last restart was roughly 5 days 17 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is A Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Rust Server. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on A Rust Server?
From seed 1, the game generates the procedural map on A Rust Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to A Rust Server?
To join: start Rust, press F1 and type client.connect 40.160.2.225:28015. Or press Launch Rust here and Steam opens the game and connects you.