RUST METRICSFlight deck · live data
Data live Servers11,764 Players70,199 Populated3,422 Fresh wipes 3 h215 Scan5 min
‹ All servers39.144.114.143:20000
Offline Full Queue Fresh wipe Wipe due No query

测试测试

Offline 39.144.114.143:20000 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,434top 71%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does 测试测试 wipe, and when?

The rhythm of 测试测试's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 56 days 23 hours ago.

Tags

How should you read the tags on 测试测试?

These are the tags 测试测试 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs162434 (Build): The server runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 测试测试 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry 测试测试: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does 测试测试 hold among Rust servers?

Player hours over seven days put 测试测试 at #16,434, in the top 71% of all ranked servers.

What player count does 测试测试 carry?

Reading for 测试测试: offline at this moment; last seen 34 days 5 hours ago.

Server details

What location is 测试测试 hosted in?

Reading: location. Nothing in the tags, but the name of 测试测试 points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 39.144.114.143:20000.

What Rust version is 测试测试 on?

Version check: Rust network protocol 2632 and build 162434 on Linux, run by 测试测试. To get in, your game needs the same protocol; Steam applies the update.

Is 测试测试 up, and how often does it stay up?

Reading: offline. 测试测试 last answered 34 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 25 September 2026.

Map and rules

What rules does 测试测试 enforce, and what are its settings?

Reading the name gives no gather rate for 测试测试. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on 测试测试?

Check: map. Procedural, generated by the game, on 测试测试.

Join

What do you do to join 测试测试?

To join: start Rust, press F1 and type client.connect 39.144.114.143:20000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2632
Protocol Your game must run protocol 2632 to get in.
cs162434
Build The server runs game build 162434.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.