测试测试
Offline 39.144.114.142:20000 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 276/300
- 10/550
- 39/200
- 94/100
- 2/200
- 52/150
Quick answers
from the figures on this pageWipe schedule
How often does 测试测试 wipe, and when?
To tell the rhythm of 测试测试, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 57 days 7 hours ago the current world was made.
Tags
Which tags does 测试测试 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Build 162434; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from 测试测试. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 测试测试 appear in Rust Metrics lists and filters?
On Rust Metrics, 测试测试 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does 测试测试 sit in the rankings?
Ranking for 测试测试: #15,983 on seven-day player hours, top 71% of all ranked servers.
How full does 测试测试 get?
测试测试 is not responding; status offline, last seen 23 days 10 hours ago.
Server details
Which location does 测试测试 run from?
Check: location. No region tag comes from 测试测试, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 39.144.114.142:20000.
What Rust version is 测试测试 on?
Version check: Rust network protocol 2632 and build 162434 on Linux, run by 测试测试. Check: protocol. To join, your game must match; Steam handles the update.
Is 测试测试 up, and how often does it stay up?
测试测试 reports offline. The last reading came 23 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
What rules does 测试测试 enforce, and what are its settings?
No gather rate appears in the name: 测试测试. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 测试测试?
Check: map. Procedural, generated by the game, on 测试测试.
Join
How do you connect to 测试测试?
Check: join. Open Rust, press F1, then enter client.connect 39.144.114.142:20000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.