RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h169 Scan5 min
‹ All servers39.144.114.136:20000
Offline Full Queue Fresh wipe Wipe due No query

测试测试

Offline 39.144.114.136:20000 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,862top 71%
Last wipe57d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does 测试测试 wipe, and when?

The rhythm of 测试测试's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 57 days 1 hours ago.

Tag meanings

Which tags does 测试测试 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs162434 (Build): The server runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from 测试测试. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 测试测试 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry 测试测试: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does 测试测试 sit in the rankings?

Ranking for 测试测试: #16,862 on seven-day player hours, top 71% of all ranked servers.

What player count does 测试测试 carry?

Status for 测试测试: offline. Last seen 30 days 2 hours ago.

Operator and location

Which location does 测试测试 run from?

The name of 测试测试 points to Asia, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 39.144.114.136:20000.

What Rust version is 测试测试 on?

Version check: Rust network protocol 2632 and build 162434 on Linux, run by 测试测试. Check: protocol. To join, your game must match; Steam handles the update.

Is 测试测试 up, and how often does it stay up?

Check: connection. 测试测试 is offline at this moment. Last contact was 30 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.

Map and rules

What settings and rules apply on 测试测试?

Reading the name gives no gather rate for 测试测试. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is 测试测试 on?

The game generates a procedural map for 测试测试.

Join

How can you get onto 测试测试?

Press F1 in Rust and enter client.connect 39.144.114.136:20000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Your game must run protocol 2632 to get in.
cs162434
Build The server runs game build 162434.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.