测试测试
Offline 39.144.114.132:20000 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/200
- 0/550
- 31/200
- 42/100
- 1/200
- 22/150
Quick answers
from the figures on this pageReset cycle
When does 测试测试 wipe?
To tell the rhythm of 测试测试, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 57 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on 测试测试?
Tags published by 测试测试, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Game build reading: 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 测试测试 appear in Rust Metrics lists and filters?
On Rust Metrics, 测试测试 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does 测试测试 hold among Rust servers?
Player hours over seven days put 测试测试 at #15,858, in the top 72% of all ranked servers.
How full does 测试测试 get?
测试测试 is not responding; status offline, last seen 19 days 4 hours ago.
Operator and location
Which location does 测试测试 run from?
Reading: location. Nothing in the tags, but the name of 测试测试 points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 39.144.114.132:20000.
What Rust version is 测试测试 on?
Version check: Rust network protocol 2632 and build 162434 on Linux, run by 测试测试. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is 测试测试, and is it online now?
Check: connection. 测试测试 is offline at this moment. Last contact was 19 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on 测试测试?
No gather rate appears in the name: 测试测试. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 测试测试?
Procedural map on 测试测试, made by the game's generator.
How to join
What do you do to join 测试测试?
To join: start Rust, press F1 and type client.connect 39.144.114.132:20000. Or press Launch Rust here and Steam opens the game and connects you.