RUST METRICSFlight deck · live data
Data live Servers11,742 Players66,506 Populated3,391 Fresh wipes 3 h202 Scan5 min
‹ All servers39.144.114.131:20000
Offline Full Queue Fresh wipe Wipe due No query

测试测试

Offline 39.144.114.131:20000 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,858top 72%
Last wipe57d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does 测试测试 follow?

The rhythm of 测试测试's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 57 days ago.

Tags

How should you read the tags on 测试测试?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): The server runs game build 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from 测试测试. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 测试测试 appear in Rust Metrics lists and filters?

On Rust Metrics, 测试测试 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does 测试测试 sit in the rankings?

Ranking for 测试测试: #15,858 on seven-day player hours, top 72% of all ranked servers.

What is the population on 测试测试?

Status for 测试测试: offline. Last seen 19 days ago.

Server details

What location is 测试测试 hosted in?

The name of 测试测试 points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 39.144.114.131:20000.

What Rust version is 测试测试 on?

Rust network protocol 2632 and build 162434 on Linux is the build 测试测试 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is 测试测试 up, and how often does it stay up?

测试测试 reports offline. The last reading came 19 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does 测试测试 enforce, and what are its settings?

Check: gather rate. The name 测试测试 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 测试测试?

The game generates a procedural map for 测试测试.

Connection

How can you get onto 测试测试?

Press F1 in Rust and enter client.connect 39.144.114.131:20000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Protocol 2632: join only on the same game version.
cs162434
Build The server runs game build 162434.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.