RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight
Online NA 38.80.8.5:28015 checked 13m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 119 · below 20 is lag, below 10 is badEntities
48 h range 46,468–55,027 · memory 1,755 MBUptime
3 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:04 UTC, in 10m. Every Thursday at 18:04 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:04 UTC10m
- WPT 2Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 3Thu 12 Nov, 18:04 UTC14d 0h
- WPT 4Thu 19 Nov, 18:04 UTC21d 0h
- WPT 5Thu 26 Nov, 18:04 UTC28d 0h
- WPT 6Thu 3 Dec, 19:00 UTC35d 1hFW
- WPT 7Thu 10 Dec, 18:04 UTC42d 0h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:04 UTC6d ago | 4 | – | running | 0 |
| Thu 15 Oct, 18:05 UTC13d ago | 3 | halved by day 5 | 7 days | 0 |
| Thu 8 Oct, 18:04 UTC20d ago | 3 | held half | 7 days | 0 |
| Thu 1 Oct, 18:56 UTC FW27d ago | 4 | held half | 7 days | 0 |
| Thu 24 Sep, 18:05 UTC34d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 18:05 UTC41d ago | 6 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/100
- 1/175
- 0/100
- 1/100
- 143/150
- 35/100
Quick answers
from the figures on this pageWipe schedule
What happens on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 80% of its recent wipes. It fell below half by day 5 when it didn't.
When does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight wipe?
Wipes on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight come every Thursday at 18:04 UTC. Due on Thursday 29 October at 18:04 UTC is its next wipe. 6 days 23 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Tags
Which tags does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight carry, and what do they mean?
Tags published by RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight appear in Rust Metrics lists and filters?
On Rust Metrics, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Population
Where does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight sit in the rankings?
Top 21% of all ranked servers: RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight takes #4,600 on seven-day player hours and #786 in North America.
What is the population on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
0 of 60 slots are filled on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight right now. Seven-day check: 0 players on average. Peak reading: 4. The last 48 hours peaked at 00:00 UTC, averaging 0 players at that hour.
Server details
Which location does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight run from?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 38.80.8.5:28015.
What Rust version is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight on?
Rust network protocol 2635 and build 168909 on Linux is the build RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs. Matching protocol is required to join. Let Steam update your game.
Is performance on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight within range?
Reading: 195 server fps on average across the last 48 hours. It never dropped below 119. Peak entity count: 55,027. Buildings, deployables and all else included. Check: memory. Peak use was 2,950 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, and is it online now?
RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight configured, and what rules are in force?
The name carries the rate: 3x gather on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Which map is live on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Size 3,000 and seed 90996788: the game generates the procedural map on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
To join: start Rust, press F1 and type client.connect 38.80.8.5:28015. Or press Launch Rust here and Steam opens the game and connects you. https://playrustedroad.com is where its website sits.