[US] XTAEGA Weekly
Offline NA 38.246.57.74:28015 checked 1d ago
Server instruments
last reading Tue 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 87 · below 20 is lag, below 10 is badEntities
48 h range 116,518–118,654 · memory 5,967 MBUptime
18 days 22 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:52 UTC, in 23h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/250
- 30/250
- 327/350
- 8/100
- 220/250
- 38/200
Quick answers
from the figures on this pageWipe schedule
When does [US] XTAEGA Weekly wipe?
The estimate for [US] XTAEGA Weekly's next wipe comes from weekly: 7 days after its last wipe. Due on Thursday 29 October at 17:52 UTC is its next wipe. 20 days ago the current world was made. Its tags carry a weekly wipe schedule.
Lists and filters
How should you read the tags on [US] XTAEGA Weekly?
These are the tags [US] XTAEGA Weekly publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [US] XTAEGA Weekly appear in Rust Metrics lists and filters?
On Rust Metrics, [US] XTAEGA Weekly sits in these lists: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does [US] XTAEGA Weekly sit in the rankings?
Player hours over the last seven days put [US] XTAEGA Weekly at #15,426, #1,534 in North America, in the top 69% of all ranked servers.
How full does [US] XTAEGA Weekly get?
Status for [US] XTAEGA Weekly: offline. Last seen 25 hours ago. Seven-day reading: 0 players on average.
Operator and location
What location is [US] XTAEGA Weekly hosted in?
Its NA tag places [US] XTAEGA Weekly in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 38.246.57.74:28015.
What Rust version is [US] XTAEGA Weekly on?
Version check: Rust network protocol 2634 and build 167231 on Linux, run by [US] XTAEGA Weekly. Matching protocol is required to join. Let Steam update your game.
How does [US] XTAEGA Weekly perform?
Check: fps. Average 101 server fps over the last 48 hours, low of 87. Within range. Peak entity count: 118,654. Buildings, deployables and all else included. Reading: 6,439 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is [US] XTAEGA Weekly, and is it online now?
Check: connection. [US] XTAEGA Weekly is offline at this moment. Last contact was 25 hours ago. Check: restart. The uptime it reports puts the last restart about 18 days 22 hours ago. Reading: 96% uptime over the last 7 full days. It was up 161 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Rules and settings
What rules does [US] XTAEGA Weekly enforce, and what are its settings?
Check: gather rate. The name [US] XTAEGA Weekly does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on [US] XTAEGA Weekly?
Size 4,500 and seed 1853984848: the game generates the procedural map on [US] XTAEGA Weekly from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto [US] XTAEGA Weekly?
To join: start Rust, press F1 and type client.connect 38.246.57.74:28015. Or press Launch Rust here and Steam opens the game and connects you.