RUST METRICSFlight deck · live data
Data live Servers11,637 Players32,508 Populated2,805 Fresh wipes 3 h70 Scan5 min
‹ All servers38.147.106.52:28015
Offline Full Queue Fresh wipe Wipe due No query

10x?

Offline 38.147.106.52:28015 checked 1d ago

10x moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 2,320 ×1000

Entities

48 h range 2,259–4,179 · memory 799 MB
1239 ET SINCE RESTART 1D 19H

Uptime

1 days 19 hours since its last restart, at the last reading
7-day average0peak 2
Rank#9,899top 44%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory799MBat the last reading
REC 1

Players

AveragePeak
0123405:0007:0010:0012:0015:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0007:0010:0012:0015:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does 10x? wipe?

To tell the rhythm of 10x?, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days ago the current world was made.

Tags

How should you read the tags on 10x??

Tags published by 10x?, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 10x??

On Rust Metrics, 10x? sits in these lists: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Occupancy

Where does 10x? sit in the rankings?

Ranking for 10x?: #9,899 on seven-day player hours, top 44% of all ranked servers.

How full does 10x? get?

10x? is not responding; status offline, last seen 35 hours ago. Check: players over seven days. Average 0, peak 2.

Server details

Where does 10x? sit?

Reading: location. 10x? gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 38.147.106.52:28015.

What Rust version is 10x? on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by 10x?. To get in, your game needs the same protocol; Steam applies the update.

How does 10x? perform?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 4,179. Buildings, deployables and all else included. Reading: 919 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is 10x?, and is it online now?

Check: connection. 10x? is offline at this moment. Last contact was 35 hours ago. By its reported uptime, the last restart was roughly 43 hours ago. Reading: 69% uptime over the last 4 full days. It was up 66 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.

Map and rules

How is 10x? configured, and what rules are in force?

The name carries the rate: 10x gather on 10x?. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on 10x??

Size 1,000 and seed 1: the game generates the procedural map on 10x? from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto 10x??

Press F1 in Rust and enter client.connect 38.147.106.52:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.