RUST METRICSFlight deck · live data
Data live Servers11,840 Players80,134 Populated3,897 Fresh wipes 3 h159 Scan5 min
‹ All servers37.79.37.154:28015
Offline Full Queue Fresh wipe Wipe due No query

[LOCAL TEST] [RU] YaNAO_89 [PVE]

Offline 37.79.37.154:28015 checked 29d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 20 40 60 80 PAX 0 /80

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,920top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does [LOCAL TEST] [RU] YaNAO_89 [PVE] wipe?

To tell the rhythm of [LOCAL TEST] [RU] YaNAO_89 [PVE], too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days 12 hours ago.

Tags

Which tags does [LOCAL TEST] [RU] YaNAO_89 [PVE] carry, and what do they mean?

These are the tags [LOCAL TEST] [RU] YaNAO_89 [PVE] publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): The server holds 80 slots; ts5 (Group limit): Teams are capped at 5; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [LOCAL TEST] [RU] YaNAO_89 [PVE]?

These Rust Metrics lists carry [LOCAL TEST] [RU] YaNAO_89 [PVE]: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does [LOCAL TEST] [RU] YaNAO_89 [PVE] sit in the rankings?

Player hours over seven days put [LOCAL TEST] [RU] YaNAO_89 [PVE] at #16,920, in the top 71% of all ranked servers.

How full does [LOCAL TEST] [RU] YaNAO_89 [PVE] get?

Status for [LOCAL TEST] [RU] YaNAO_89 [PVE]: offline. Last seen 29 days ago.

Server

Which location does [LOCAL TEST] [RU] YaNAO_89 [PVE] run from?

The name of [LOCAL TEST] [RU] YaNAO_89 [PVE] points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 37.79.37.154:28015.

What Rust version is [LOCAL TEST] [RU] YaNAO_89 [PVE] on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by [LOCAL TEST] [RU] YaNAO_89 [PVE]. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [LOCAL TEST] [RU] YaNAO_89 [PVE], and is it online now?

[LOCAL TEST] [RU] YaNAO_89 [PVE] reports offline. The last reading came 29 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [LOCAL TEST] [RU] YaNAO_89 [PVE] enforce, and what are its settings?

No gather rate appears in the name: [LOCAL TEST] [RU] YaNAO_89 [PVE]. Check: group limit. Up to 5 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Join

What do you do to join [LOCAL TEST] [RU] YaNAO_89 [PVE]?

Check: join. Open Rust, press F1, then enter client.connect 37.79.37.154:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,gmrust,cs165217,ts5,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp80
Max players The server holds 80 slots.
ts5
Group limit Teams are capped at 5.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.