Test
Offline 37.79.131.184:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:52 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 19:23 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 11:17 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 06:02 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 14:48 UTC6d ago | 1 | – | 0.6 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageReset cycle
How often does Test wipe, and when?
A new world is made every few hours by Test, which keeps no wipe schedule; those resets are not wipes.
Tag meanings
How should you read the tags on Test?
These are the tags Test publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test?
On Rust Metrics, Test sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Player count
Where does Test sit in the rankings?
Player hours over seven days put Test at #10,070, in the top 45% of all ranked servers.
What is the population on Test?
Status for Test: offline. Last seen 2 days 19 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Which location does Test run from?
No region comes from Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.79.131.184:28015.
What Rust version is Test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test. To get in, your game needs the same protocol; Steam applies the update.
Is Test up, and how often does it stay up?
Check: connection. Test is offline at this moment. Last contact was 2 days 19 hours ago. Reading: 4% uptime over the last 5 full days. It was up 5 of 120 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Test enforce, and what are its settings?
Check: gather rate. The name Test does not state one. 8 players per group, the default value. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test on?
Procedural map on Test, made by the game's generator.
Connection
How can you get onto Test?
To join: start Rust, press F1 and type client.connect 37.79.131.184:28015. Or press Launch Rust here and Steam opens the game and connects you.