RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers37.78.49.113:28015
Offline Full Queue Fresh wipe Wipe due No query

Build Server

Offline 37.78.49.113:28015 checked 25d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,011top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:33 UTC25d ago 0 – running 0
Sat 3 Oct, 07:01 UTC25d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Build Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does Build Server follow?

The rhythm of Build Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 10 hours ago.

Lists and filters

Which tags does Build Server carry, and what do they mean?

These are the tags Build Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; v2574 (Protocol): Your game must run protocol 2574 to get in; cs111282 (Build): Build 111282; ptrak (Networking): Network layer: RakNet, the standard for the game; $rger (Region code): Region code reading: ger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Build Server?

These Rust Metrics lists carry Build Server: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o.

Population

What position does Build Server hold among Rust servers?

Player hours over seven days put Build Server at #16,011, in the top 70% of all ranked servers.

What is the population on Build Server?

Status for Build Server: offline. Last seen 25 days 7 hours ago.

Server details

What location is Build Server hosted in?

No region tag on Build Server, whose region code is ger. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.78.49.113:28015.

What Rust version is Build Server on?

Version check: Rust network protocol 2574 and build 111282 on Windows, run by Build Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Build Server, and is it online?

Check: connection. Build Server is offline at this moment. Last contact was 25 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.

Map and rules

What rules does Build Server enforce, and what are its settings?

No gather rate appears in the name: Build Server. The group limit is not published. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

What map is Build Server on?

The game generates a procedural map for Build Server.

How to join

What do you do to join Build Server?

Press F1 in Rust and enter client.connect 37.78.49.113:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$rger,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
v2574
Protocol Your game must run protocol 2574 to get in.
cs111282
Build Build 111282.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rger
Region code Region code reading: ger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.