Build Server
Offline 37.78.49.113:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:33 UTC25d ago | 0 | – | running | 0 |
| Sat 3 Oct, 07:01 UTC25d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/999
- 197/999
- 48/150
- 22/100
- 5/100
- 19/100
Quick answers
from the figures on this pageReset cycle
What happens on Build Server when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Build Server follow?
The rhythm of Build Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 10 hours ago.
Lists and filters
Which tags does Build Server carry, and what do they mean?
These are the tags Build Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; v2574 (Protocol): Your game must run protocol 2574 to get in; cs111282 (Build): Build 111282; ptrak (Networking): Network layer: RakNet, the standard for the game; $rger (Region code): Region code reading: ger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Build Server?
These Rust Metrics lists carry Build Server: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population
What position does Build Server hold among Rust servers?
Player hours over seven days put Build Server at #16,011, in the top 70% of all ranked servers.
What is the population on Build Server?
Status for Build Server: offline. Last seen 25 days 7 hours ago.
Server details
What location is Build Server hosted in?
No region tag on Build Server, whose region code is ger. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.78.49.113:28015.
What Rust version is Build Server on?
Version check: Rust network protocol 2574 and build 111282 on Windows, run by Build Server. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Build Server, and is it online?
Check: connection. Build Server is offline at this moment. Last contact was 25 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Map and rules
What rules does Build Server enforce, and what are its settings?
No gather rate appears in the name: Build Server. The group limit is not published. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
What map is Build Server on?
The game generates a procedural map for Build Server.
How to join
What do you do to join Build Server?
Press F1 in Rust and enter client.connect 37.78.49.113:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.