Pine Hosting - Rust Server
Online EU 37.27.227.189:28010 checked 10m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
4% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 12,812–15,147 · memory 1,333 MBUptime
4 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 95/700
- 240/700
- 26/1000
- 138/1000
- 358/1000
- 518/1000
Quick answers
from the figures on this pageReset cycle
How often does Pine Hosting - Rust Server wipe, and when?
The estimate for Pine Hosting - Rust Server's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 4 days 6 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Pine Hosting - Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in from Pine Hosting - Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?
These Rust Metrics lists carry Pine Hosting - Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player count
Where does Pine Hosting - Rust Server sit in the rankings?
Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #6,491 and #1,922 in Europe, inside the top 29%.
What is the population on Pine Hosting - Rust Server?
Current headcount on Pine Hosting - Rust Server: 2 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 13:00 UTC, averaging 1 players at that hour.
Server details
Where does Pine Hosting - Rust Server sit?
Pine Hosting - Rust Server gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.27.227.189:28010.
What Rust version is Pine Hosting - Rust Server on?
Reading: Pine Hosting - Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Pine Hosting - Rust Server within range?
Reading: 6 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 15,147, counting buildings, deployables and the rest of the world. Memory peak: 1,390 MB. Expect lag when fps falls and entities climb.
Is Pine Hosting - Rust Server up, and how often does it stay up?
Reading: online. Pine Hosting - Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 4 days 4 hours ago. Reading: 99% uptime over the last 3 full days. It was up 71 of 72 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Pine Hosting - Rust Server enforce, and what are its settings?
Check: gather rate. The name Pine Hosting - Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Pine Hosting - Rust Server?
Check: map. Procedural, size 2,000, seed 1, generated by the game on Pine Hosting - Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Pine Hosting - Rust Server?
Press F1 in Rust and enter client.connect 37.27.227.189:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
