RUST METRICSFlight deck · live data
Data live Servers11,649 Players42,065 Populated2,888 Fresh wipes 3 h106 Scan5 min
‹ All servers37.27.227.189:28000
Offline Full Queue Fresh wipe Wipe due No query

PrivatSSS

Offline EU 37.27.227.189:28000 checked 8d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69% · #2585 in EU
Last wipe17d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 14hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:23 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on PrivatSSS?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does PrivatSSS wipe, and when?

The only wipe for PrivatSSS is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 17 days 17 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on PrivatSSS?

These are the tags PrivatSSS publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show PrivatSSS?

Rust Metrics lists featuring PrivatSSS: EU Rust servers, checked, Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does PrivatSSS sit in the rankings?

Player hours over the last seven days put PrivatSSS at #15,423, #2,585 in Europe, in the top 69% of all ranked servers.

What player count does PrivatSSS carry?

Status for PrivatSSS: offline. Last seen 8 days 16 hours ago.

Server

Which location does PrivatSSS run from?

PrivatSSS gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.27.227.189:28000.

What Rust version is PrivatSSS on?

Version check: Rust network protocol 2634 and build 167584 on Linux, run by PrivatSSS. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on PrivatSSS, and is it online?

Reading: offline. PrivatSSS last answered 8 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.

Settings and map

What rules does PrivatSSS enforce, and what are its settings?

Reading the name gives no gather rate for PrivatSSS. The group cap is 8 players, which is the default in the game. The mode is build & creative. Note the following: no gathering; sandbox building instead. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PrivatSSS?

Size 3,700 and seed 1754161691: the game generates the procedural map on PrivatSSS from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto PrivatSSS?

Press F1 in Rust and enter client.connect 37.27.227.189:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^k,EU,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167584
Build Build 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.