PrivatSSS
Online EU 37.27.227.189:28000 checked 11m ago
Server instruments
last reading Thu 14:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 83,959–85,005 · memory 2,318 MBUptime
5 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/100
- 8/50
- 5/40
- 12/35
- 222/999
- 19/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does PrivatSSS follow?
The estimate for PrivatSSS's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 17 days 5 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on PrivatSSS?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^k (Build server): Design bases and practise building; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from PrivatSSS. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does PrivatSSS appear in Rust Metrics lists and filters?
On Rust Metrics, PrivatSSS sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does PrivatSSS sit in the rankings?
Ranked by seven-day player hours, PrivatSSS sits at #7,228 and #2,008 in Europe, inside the top 32%.
What player count does PrivatSSS carry?
0 of 50 slots are filled on PrivatSSS right now. Check: players over seven days. Average 0, peak 1.
Server
Where does PrivatSSS sit?
PrivatSSS gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 37.27.227.189:28000.
What Rust version is PrivatSSS on?
Rust network protocol 2635 and build 168909 on Linux is the build PrivatSSS runs. Matching protocol is required to join. Let Steam update your game.
How does PrivatSSS perform?
Over the last 48 hours the average was 5 server fps; the floor was 5. Check: entities. The peak was 85,005, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,903 MB. Expect lag when fps falls and entities climb.
What is the uptime on PrivatSSS, and is it online?
Reading: online. PrivatSSS answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 5 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.
Map and rules
What rules does PrivatSSS enforce, and what are its settings?
Reading the name gives no gather rate for PrivatSSS. No limit is set beyond the default. Groups take up to 8 players. Mode check gives build & creative; no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on PrivatSSS?
From seed 1754161691, the game generates the procedural map on PrivatSSS. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join PrivatSSS?
To join: start Rust, press F1 and type client.connect 37.27.227.189:28000. Or press Launch Rust here and Steam opens the game and connects you.
