RUST METRICSFlight deck · live data
Data live Servers11,841 Players73,926 Populated3,704 Fresh wipes 3 h221 Scan5 min
‹ All servers37.230.228.23:28015
Online Full Queue Fresh wipe Wipe due No query

[RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R

Online 37.230.228.23:28015 checked 7m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 25 50 75 100 PAX 4 /100

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 41 SERVER FPS

Server fps

48 h low 20 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 157,447 ×1000

Entities

48 h range 152,607–163,376 · memory 4,892 MB
1239 ET SINCE RESTART 09:39

Uptime

9 h 39 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,343top 11%
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory4,892MB48 h peak 7 players
REC 1

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 39 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 11 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

At their busiest, its recent wipes drew 11 players on average. 39 hours after the wipe, the crowd peaked on the latest wipe.

How often does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R wipe, and when?

The only wipe for [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 19 hours ago.

Tags

Which tags does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R carry, and what do they mean?

Tags published by [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

These Rust Metrics lists carry [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R sit in the rankings?

Player hours over seven days put [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R at #2,343, in the top 11% of all ranked servers.

What player count does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R carry?

Current headcount on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R: 4 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 7. The last 48 hours peaked at 15:00 UTC, averaging 6 players at that hour.

Server

Which location does [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R run from?

The name of [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.230.228.23:28015.

What Rust version is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R within range?

Check: fps. Average 36 server fps over the last 48 hours, low of 20. Within range. Check: entities. The peak was 163,376, counting buildings, deployables and the rest of the world. Memory peak: 5,529 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R, and is it online now?

[RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R reports online. Status: normal. Reading: uptime. About 9 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R configured, and what rules are in force?

Check: gather rate. The name [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R on?

Size 4,500 and seed 1774852116: the game generates the procedural map on [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto [RU] ZDK PVE/RPG | ИВЕНТЫ | БОССЫ | КВЕСТЫ | R?

To join: start Rust, press F1 and type client.connect 37.230.228.23:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustzdk.ru.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.