RUST METRICSFlight deck · live data
Data live Servers11,766 Players66,169 Populated3,487 Fresh wipes 3 h192 Scan5 min
‹ All servers37.230.228.188:28027
Online Full Queue Fresh wipe Wipe due No query

Rust - Legion

Online 37.230.228.188:28027 checked 11m ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 76 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,149 ×1000

Entities

48 h range 90,991–93,772 · memory 2,812 MB
1239 ET SINCE RESTART 10:44

Uptime

10 h 44 min since its last restart, at the last reading
7-day average0peak 4
Rank#5,647top 25%
Last wipe6d agoweekly schedule
Next wipe20hFri 30 Oct, 08:59 UTC
Memory2,812MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:59 UTC, in 20h. Its weekly schedule tag · low confidence

usual gap1.4 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. WPT 1Fri 30 Oct, 08:59 UTC20h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Fri 6 Nov, 08:59 UTC7d 20h
  4. WPT 4Fri 13 Nov, 08:59 UTC14d 20h
  5. WPT 5Fri 20 Nov, 08:59 UTC21d 20h
  6. WPT 6Fri 27 Nov, 08:59 UTC28d 20h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 6hFW
  8. WPT 8Fri 4 Dec, 08:59 UTC35d 20h

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:59 UTC6d ago 4 – running 0
Fri 16 Oct, 08:58 UTC13d ago 7 halved by day 3 7 days 1
Thu 1 Oct, 23:34 UTC FW27d ago 2 held half 14.4 days 0
Thu 1 Oct, 15:18 UTC27d ago 2 – 0.3 days 0
Thu 17 Sep, 18:38 UTC41d ago 2 halved by day 3 13.9 days 0
Thu 17 Sep, 10:54 UTC42d ago 2 – 0.3 days 0
Wed 16 Sep, 02:16 UTC43d ago 2 – 1.4 days 0
Tue 15 Sep, 12:31 UTC43d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust - Legion?

An average of 4 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 3 hours. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. By day 3 it fell below half when it didn't.

When does Rust - Legion wipe?

Its tag guides the prediction: too few of Rust - Legion's wipes are on record to confirm its schedule. Due on Friday 30 October at 08:59 UTC is its next wipe. The world in play was created 6 days 3 hours ago. A weekly wipe schedule is published in its tags.

Tag meanings

Which tags does Rust - Legion carry, and what do they mean?

These are the tags Rust - Legion publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp150 (Max players): The server holds 150 slots; ts150 (Group limit): Teams are capped at 150; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; jp0 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust - Legion appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust - Legion: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

What position does Rust - Legion hold among Rust servers?

Player hours over seven days put Rust - Legion at #5,647, in the top 25% of all ranked servers.

What is the population on Rust - Legion?

Current headcount on Rust - Legion: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 4. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Operator and location

Where does Rust - Legion sit?

Reading: location. Rust - Legion gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.230.228.188:28027.

What Rust version is Rust - Legion on?

Rust network protocol 2635 and build 168909 on Linux is the build Rust - Legion runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Rust - Legion?

Check: fps. Average 85 server fps over the last 48 hours, low of 43. Within range. Peak entity count: 93,772. Buildings, deployables and all else included. Check: memory. Peak use was 3,012 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Rust - Legion, and is it online now?

Reading: online. Rust - Legion answers right now. By its reported uptime, the last restart was roughly 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Rust - Legion?

Reading the name gives no gather rate for Rust - Legion. The cap on groups is 150 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust - Legion?

From seed 1036505498, the game generates the procedural map on Rust - Legion. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to Rust - Legion?

Check: join. Open Rust, press F1, then enter client.connect 37.230.228.188:28027. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rust-legion.gamestores.app/.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,jp0,$r?,v2635,^w,gmvanilla,cs168909,ts150,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp150
Max players The server holds 150 slots.
ts150
Group limit Teams are capped at 150.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Other

jp0
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.