#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10
Online EU 37.230.210.93:20610 checked 14m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 46 · below 20 is lag, below 10 is badEntities
48 h range 70,007–73,387 · memory 3,880 MBUptime
4 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 29 October, 02:46 UTC, in 1d 7h. Every 6 days 16 hours · medium confidence
Coming wipes
- WPT 1Thu 29 Oct, 02:46 UTC1d 7h
- WPT 2Wed 4 Nov, 18:22 UTC7d 23h
- WPT 3Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 4Wed 11 Nov, 09:57 UTC14d 15h
- WPT 5Wed 18 Nov, 01:33 UTC21d 6h
- WPT 6Tue 24 Nov, 17:09 UTC27d 22h
- WPT 7Tue 1 Dec, 08:45 UTC34d 13h
- WPT 8Thu 3 Dec, 19:00 UTC37d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:10 UTC5d ago | 7 | – | running | 0 |
| Thu 15 Oct, 11:10 UTC12d ago | 4 | held half | 7 days | 1 |
| Thu 8 Oct, 19:35 UTC18d ago | 6 | halved by day 1 | 6.6 days | 0 |
| Fri 2 Oct, 08:48 UTC25d ago | 5 | held half | 6.4 days | 0 |
| Thu 1 Oct, 11:09 UTC26d ago | 3 | – | 0.9 days | 1 |
| Thu 24 Sep, 11:09 UTC33d ago | 3 | held half | 7 days | 0 |
| Thu 17 Sep, 11:10 UTC40d ago | 7 | halved by day 5 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 189/300
- 43/200
- 4/150
- 4/100
- 52/200
- 45/200
Quick answers
from the figures on this pageReset cycle
What happens on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 when wipe day comes?
An average of 6 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 44 hours. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. It fell below half by day 1 when it didn't.
What wipe timing does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 follow?
About every 6.8 days is how often #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 has wiped lately. On Thursday 29 October at 02:46 UTC its next wipe is due. The world in play was created 5 days 7 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
Which tags does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 carry, and what do they mean?
These are the tags #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 appear in Rust Metrics lists and filters?
On Rust Metrics, #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 sits in these lists: Gather rate above 10x: server list, EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Player count
Where does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 sit in the rankings?
Player hours over the last seven days put #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 at #2,890, #1,092 in Europe, in the top 13% of all ranked servers.
How full does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 get?
Current headcount on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10: 1 players, 200 slots available. Check: players over seven days. Average 1, peak 7. Check: 48-hour peak. 19:00 UTC, 2 players on average.
Operator and location
Where does #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 sit?
#2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.230.210.93:20610.
What Rust version is #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 on?
Reading: #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 within range?
Reading: 58 server fps on average across the last 48 hours. It never dropped below 46. Peak entity count: 73,387. Buildings, deployables and all else included. Check: memory. Peak use was 4,379 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 up, and how often does it stay up?
Reading: online. #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 answers right now. Check: restart. The uptime it reports puts the last restart about 4 days 5 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?
Gather rate check: 1e+06x. That comes from the name #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10. The cap on groups is 50 players. combat training, practice for aim and PvP, loot provided — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10 on?
From seed 2038982780, the game generates the procedural map on #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto #2 RAIDCORE X1000000 | FPS++ | TP | KIT | HOME | WP22.10?
To join: start Rust, press F1 and type client.connect 37.230.210.93:20610. Or press Launch Rust here and Steam opens the game and connects you. https://darkness-rust.ru is where its website sits.
