A Rust Server
Online EU 37.230.137.6:20520 checked 11m ago
Server instruments
last reading Fri 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 128 · below 20 is lag, below 10 is badEntities
48 h range 5,083–64,241 · memory 2,295 MBUptime
4 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 22:16 UTC6h ago | – | – | running | 0 |
| Sat 10 Oct, 20:56 UTC19d ago | 1 | halved by day 1 | 19.1 days | 0 |
| Thu 1 Oct, 18:44 UTC FW28d ago | 1 | halved by day 2 | 9.1 days | 0 |
| Mon 14 Sep, 23:09 UTC45d ago | 1 | halved by day 3 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 124/100
- 0/225
- 9/700
- 30/700
- 50/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What happens on A Rust Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.
When does A Rust Server wipe?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 hours ago.
Tags
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts999 (Group limit): Team cap: 999; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Rust Server?
Rust Metrics lists featuring A Rust Server: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
Where does A Rust Server sit in the rankings?
Player hours over the last seven days put A Rust Server at #12,937, #2,395 in Europe, in the top 58% of all ranked servers.
What is the population on A Rust Server?
Current headcount on A Rust Server: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 22:00 UTC, 1 players on average.
Operator and location
Where does A Rust Server sit?
A Rust Server gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.230.137.6:20520.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. Matching protocol is required to join. Let Steam update your game.
How does A Rust Server perform?
Reading: 226 server fps on average across the last 48 hours. It never dropped below 128. Peak entity count: 64,241. Buildings, deployables and all else included. Check: memory. Peak use was 2,578 MB. Expect lag when fps falls and entities climb.
Is A Rust Server up, and how often does it stay up?
Check: connection. A Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
Check: gather rate. The name A Rust Server does not state one. The cap on groups is 999 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
Size 3,500 and seed 123322: the game generates the procedural map on A Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 37.230.137.6:20520. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://hosting.alkad.org/ is where its website sits.
