A Rust Server
Online EU 37.230.137.172:20600 checked 10m ago
Server instruments
last reading Fri 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 230 · below 20 is lag, below 10 is badEntities
48 h range 2,381–2,663 · memory 1,236 MBUptime
5 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:28 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/700
- 79/700
- 8/1000
- 35/1000
- 56/1000
- 165/1000
Quick answers
from the figures on this pageWipe schedule
What happens on A Rust Server when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does A Rust Server wipe, and when?
With the force wipe, once a month, A Rust Server wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 9 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Rust Server sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does A Rust Server hold among Rust servers?
Top 68% of all ranked servers: A Rust Server takes #15,120 on seven-day player hours and #2,508 in Europe.
What player count does A Rust Server carry?
0 of 5 slots are filled on A Rust Server right now. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 07:00 UTC, averaging 0 players at that hour.
Server details
What location is A Rust Server hosted in?
Its EU tag places A Rust Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 37.230.137.172:20600.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 167781 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
How does A Rust Server perform?
Reading: 239 server fps on average across the last 48 hours. It never dropped below 230. Peak entity count: 2,663. Buildings, deployables and all else included. Check: memory. Peak use was 1,468 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is A Rust Server, and is it online now?
Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 5 days 17 hours ago. Uptime for the last 7 full days: 159 of 168 hours, or 95%. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
What rules does A Rust Server enforce, and what are its settings?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
Check: map. Procedural, size 1,000, seed 555770983, generated by the game on A Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to A Rust Server?
Press F1 in Rust and enter client.connect 37.230.137.172:20600. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://hosting.alkad.org/ is where its website sits.
