RUST METRICSFlight deck · live data
Data live Servers11,644 Players43,541 Populated3,049 Fresh wipes 3 h97 Scan5 min
‹ All servers37.215.33.73:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 37.215.33.73:28015 checked 11d ago

teams off hardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,923top 59%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct20 Oct22 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:27 UTC13d ago 1 – running 1
Wed 14 Oct, 05:54 UTC15d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Server Name when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does My Server Name follow?

The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 2 hours ago.

Tag meanings

How should you read the tags on My Server Name?

These are the tags My Server Name publishes, and the server browser reads them: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp500 (Max players): 500 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Server Name?

On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.

Player count

What position does My Server Name hold among Rust servers?

Player hours over seven days put My Server Name at #12,923, in the top 59% of all ranked servers.

How full does My Server Name get?

Status for My Server Name: offline. Last seen 11 days 14 hours ago.

Server details

Which location does My Server Name run from?

No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.215.33.73:28015.

What Rust version is My Server Name on?

Rust network protocol 2634 and build 166586 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.

Is My Server Name up, and how often does it stay up?

My Server Name reports offline. The last reading came 11 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does My Server Name enforce, and what are its settings?

No gather rate appears in the name: My Server Name. No group limit is published. Mode check gives hardcore; Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is My Server Name on?

Procedural map on My Server Name, made by the game's generator.

Join

How do you connect to My Server Name?

To join: start Rust, press F1 and type client.connect 37.215.33.73:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp500
Max players 500 slots in total.
ts0
Group limit No teams here: the setting is switched off.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Build 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.