RUST METRICSFlight deck · live data
Data live Servers11,668 Players51,773 Populated3,164 Fresh wipes 3 h133 Scan5 min
‹ All servers37.195.106.65:35531
Online Full Queue Fresh wipe Wipe due No query

Siberia [PVE] classic vanilla

Online 37.195.106.65:35531 checked 11m ago

monthly wipes vanillaoxidepve
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 113 SERVER FPS

Server fps

48 h low 20 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 114,013 ×1000

Entities

48 h range 111,865–114,696 · memory 3,017 MB
1239 ET SINCE RESTART 05:51

Uptime

5 h 51 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,463top 11%
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory3,017MB48 h peak 6 players
REC 1

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 40 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW27d ago 10 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Siberia [PVE] classic vanilla?

An average of 10 players came at the busiest on its recent wipes. 40 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Siberia [PVE] classic vanilla follow?

The only wipe for Siberia [PVE] classic vanilla is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 14 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does Siberia [PVE] classic vanilla carry, and what do they mean?

These are the tags Siberia [PVE] classic vanilla publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Siberia [PVE] classic vanilla appear in Rust Metrics lists and filters?

On Rust Metrics, Siberia [PVE] classic vanilla sits in these lists: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Siberia [PVE] classic vanilla sit in the rankings?

Player hours over seven days put Siberia [PVE] classic vanilla at #2,463, in the top 11% of all ranked servers.

What is the population on Siberia [PVE] classic vanilla?

Current headcount on Siberia [PVE] classic vanilla: 1 players, 50 slots available. Check: players over seven days. Average 2, peak 7. Average at the busiest hour was 5 players, at 16:00 UTC over the last 48 hours.

Server

Which location does Siberia [PVE] classic vanilla run from?

Reading: location. Siberia [PVE] classic vanilla gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 37.195.106.65:35531.

What Rust version is Siberia [PVE] classic vanilla on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Siberia [PVE] classic vanilla. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Siberia [PVE] classic vanilla within range?

Reading: 138 server fps on average across the last 48 hours. It never dropped below 20. Reading: 114,696 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,799 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Siberia [PVE] classic vanilla, and is it online?

Check: connection. Siberia [PVE] classic vanilla is online at this moment. By its reported uptime, the last restart was roughly 5 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does Siberia [PVE] classic vanilla enforce, and what are its settings?

Check: gather rate. The name Siberia [PVE] classic vanilla does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. The server browser lists it under Community. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Siberia [PVE] classic vanilla?

Size 4,250 and seed 1289664813: the game generates the procedural map on Siberia [PVE] classic vanilla from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Siberia [PVE] classic vanilla?

Check: join. Open Rust, press F1, then enter client.connect 37.195.106.65:35531. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://siberia-pve.ru is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.