RUST METRICSFlight deck · live data
Data live Servers11,768 Players69,537 Populated3,438 Fresh wipes 3 h214 Scan5 min
‹ All servers37.192.174.169:28002
Online Full Queue Fresh wipe Wipe due No query

TestPvp X10

Online 37.192.174.169:28002 checked 11m ago

10x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 70 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,786 ×1000

Entities

48 h range 6,065–8,903 · memory 983 MB
1239 ET SINCE RESTART 22:00

Uptime

22 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,500top 43%
Last wipe28d agoweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory983MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap6.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
  2. WPT 2Thu 12 Nov, 00:11 UTC13d 0h
  3. WPT 3Thu 19 Nov, 00:11 UTC20d 0h
  4. WPT 4Thu 26 Nov, 00:11 UTC27d 0h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 19hFW
  6. WPT 6Thu 10 Dec, 00:11 UTC41d 0h

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:11 UTC21d ago 1 – running 0
Thu 1 Oct, 19:14 UTC FW28d ago 1 halved by day 1 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on TestPvp X10?

The busiest point of its recent wipes drew 1 players on average. 12 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does TestPvp X10 wipe?

The prediction follows its tag, because too few of TestPvp X10's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 4 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on TestPvp X10?

These are the tags TestPvp X10 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show TestPvp X10?

These Rust Metrics lists carry TestPvp X10: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Player count

Where does TestPvp X10 sit in the rankings?

Player hours over seven days put TestPvp X10 at #9,500, in the top 43% of all ranked servers.

What player count does TestPvp X10 carry?

Current headcount on TestPvp X10: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 04:00 UTC, averaging 0 players at that hour.

Server details

Which location does TestPvp X10 run from?

Reading: location. TestPvp X10 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.192.174.169:28002.

What Rust version is TestPvp X10 on?

Reading: TestPvp X10, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on TestPvp X10 within range?

Check: fps. Average 69 server fps over the last 48 hours, low of 53. Within range. Reading: 8,903 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,094 MB. What players call lag comes from low fps and an entity count on the rise.

Is TestPvp X10 up, and how often does it stay up?

Check: connection. TestPvp X10 is online at this moment. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.

Rules and settings

What settings and rules apply on TestPvp X10?

The name carries the rate: 10x gather on TestPvp X10. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TestPvp X10?

From seed 909457518, the game generates the procedural map on TestPvp X10. Its size is 1,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join TestPvp X10?

Press F1 in Rust and enter client.connect 37.192.174.169:28002. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.