RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers37.187.252.67:26011
Online Full Queue Fresh wipe Wipe due No query

[UA/EU] Liberty | x2 Main | MAP WIPE 22.10

Online 37.187.252.67:26011 checked 5m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 207 SERVER FPS

Server fps

48 h low 189 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 57,582 ×1000

Entities

48 h range 57,154–60,742 · memory 2,319 MB
1239 ET SINCE RESTART 12:59

Uptime

12 h 59 min since its last restart, at the last reading
7-day average2peak 16
Rank#2,490top 11%
Last wipe6d agono schedule published
Next wipe16hThu 29 Oct, 13:59 UTC
Memory2,319MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 13:59 UTC, in 16h. Every Thursday at 13:59 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held20%else halves by day 3.5

Coming wipes

  1. WPT 1Thu 29 Oct, 13:59 UTC16h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 21hFW
  3. WPT 3Thu 12 Nov, 13:59 UTC14d 16h
  4. WPT 4Thu 19 Nov, 13:59 UTC21d 16h
  5. WPT 5Thu 26 Nov, 13:59 UTC28d 16h
  6. WPT 6Thu 3 Dec, 19:00 UTC35d 21hFW
  7. WPT 7Thu 10 Dec, 13:59 UTC42d 16h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:59 UTC6d ago 16 – running 1
Thu 15 Oct, 13:57 UTC13d ago 3 halved by day 1 7 days 0
Thu 8 Oct, 15:00 UTC20d ago 3 halved by day 4 7 days 0
Thu 1 Oct, 23:40 UTC FW26d ago 1 halved by day 3 6.6 days 0
Thu 24 Sep, 13:57 UTC34d ago 1 halved by day 5 7.4 days 0
Thu 17 Sep, 13:58 UTC41d ago 1 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [UA/EU] Liberty | x2 Main | MAP WIPE 22.10?

An average of 7 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 4 hours in. Until the next wipe, the crowd stayed above half that peak in 20% of its recent wipes. It fell below half by day 3.5 when it didn't.

What wipe timing does [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 follow?

Wipes on [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 come every Thursday at 13:59 UTC. Thursday 29 October at 13:59 UTC is when its next wipe is due. The world in play was created 6 days 7 hours ago.

Lists and filters

Which tags does [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [UA/EU] Liberty | x2 Main | MAP WIPE 22.10. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [UA/EU] Liberty | x2 Main | MAP WIPE 22.10: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player count

Where does [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 sit in the rankings?

Ranking for [UA/EU] Liberty | x2 Main | MAP WIPE 22.10: #2,490 on seven-day player hours, top 11% of all ranked servers.

How full does [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 get?

Current headcount on [UA/EU] Liberty | x2 Main | MAP WIPE 22.10: 0 players, 25 slots available. Check: players over seven days. Average 2, peak 16. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.

Operator and location

What location is [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 hosted in?

The name of [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.187.252.67:26011.

What Rust version is [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [UA/EU] Liberty | x2 Main | MAP WIPE 22.10. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [UA/EU] Liberty | x2 Main | MAP WIPE 22.10?

Reading: 213 server fps on average across the last 48 hours. It never dropped below 189. Check: entities. The peak was 60,742, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,818 MB. What players call lag comes from low fps and an entity count on the rise.

Is [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 up, and how often does it stay up?

Reading: online. [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 answers right now. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 configured, and what rules are in force?

The name carries the rate: 2x gather on [UA/EU] Liberty | x2 Main | MAP WIPE 22.10. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is [UA/EU] Liberty | x2 Main | MAP WIPE 22.10 on?

Check: map. Procedural, size 3,000, seed 1337, generated by the game on [UA/EU] Liberty | x2 Main | MAP WIPE 22.10. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Liberty Maps.

How to join

How can you get onto [UA/EU] Liberty | x2 Main | MAP WIPE 22.10?

Press F1 in Rust and enter client.connect 37.187.252.67:26011. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://liberty-rust.com.ua is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp25
Max players Slots: 25.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.