RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h103 Scan5 min
‹ All servers37.187.128.16:28015
Online Full Queue Fresh wipe Wipe due No query

ProjectRust.gg - EU Low Pop

Online EU 37.187.128.16:28015 checked 1h ago

quad monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 196 SERVER FPS

Server fps

48 h low 196 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,455 ×1000

Entities

48 h range 84,319–98,475 · memory 3,912 MB
1239 ET SINCE RESTART 10:03

Uptime

10 h 3 min since its last restart, at the last reading
7-day average0peak 2
Rank#7,731top 35% · #2072 in EU
Last wipe27d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Memory3,912MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, top 71% in EU, and #429 of the quad servers (top 52%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on ProjectRust.gg - EU Low Pop?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 42 hours.

How often does ProjectRust.gg - EU Low Pop wipe, and when?

The only wipe for ProjectRust.gg - EU Low Pop is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does ProjectRust.gg - EU Low Pop carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe from ProjectRust.gg - EU Low Pop. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ProjectRust.gg - EU Low Pop appear in Rust Metrics lists and filters?

On Rust Metrics, ProjectRust.gg - EU Low Pop sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Population

Where does ProjectRust.gg - EU Low Pop sit in the rankings?

Top 35% of all ranked servers: ProjectRust.gg - EU Low Pop takes #7,731 on seven-day player hours and #2,072 in Europe. Check: group rank. #429 among quad servers.

How full does ProjectRust.gg - EU Low Pop get?

Current headcount on ProjectRust.gg - EU Low Pop: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 14:00 UTC, 0 players on average.

Operator and location

What location is ProjectRust.gg - EU Low Pop hosted in?

Reading: location. The EU tag puts ProjectRust.gg - EU Low Pop in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.187.128.16:28015.

What Rust version is ProjectRust.gg - EU Low Pop on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by ProjectRust.gg - EU Low Pop. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for ProjectRust.gg - EU Low Pop?

Check: fps. Average 224 server fps over the last 48 hours, low of 196. Within range. Check: entities. The peak was 98,475, counting buildings, deployables and the rest of the world. Reading: 4,958 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on ProjectRust.gg - EU Low Pop, and is it online?

Reading: online. ProjectRust.gg - EU Low Pop answers right now. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does ProjectRust.gg - EU Low Pop enforce, and what are its settings?

Reading the name gives no gather rate for ProjectRust.gg - EU Low Pop. Groups stop at 4 players. The label given is quad. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is off.

What map is ProjectRust.gg - EU Low Pop on?

Size 4,250 and seed 1337: the game generates the procedural map on ProjectRust.gg - EU Low Pop from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: discord.gg/projectrust.

Join

How can you get onto ProjectRust.gg - EU Low Pop?

To join: start Rust, press F1 and type client.connect 37.187.128.16:28015. Or press Launch Rust here and Steam opens the game and connects you. https://projectrust.gg is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
ts4
Group limit Team cap: 4.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.