RUST METRICSFlight deck · live data
Data live Servers11,615 Players32,207 Populated2,774 Fresh wipes 3 h66 Scan5 min
‹ All servers37.153.157.66:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Haven - Chill 2x

Offline 37.153.157.66:28015 checked 42d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,489no region published
Last wipe71d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust Haven - Chill 2x wipe?

Its rhythm cannot be told from the wipes of Rust Haven - Chill 2x on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 71 days 22 hours ago.

Tag meanings

How should you read the tags on Rust Haven - Chill 2x?

These are the tags Rust Haven - Chill 2x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): Game build reading: 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Haven - Chill 2x appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Haven - Chill 2x: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Occupancy

What position does Rust Haven - Chill 2x hold among Rust servers?

Ranking for Rust Haven - Chill 2x: #15,489 on seven-day player hours, top – of all ranked servers.

What player count does Rust Haven - Chill 2x carry?

Status for Rust Haven - Chill 2x: offline. Last seen 42 days 22 hours ago.

Server

Which location does Rust Haven - Chill 2x run from?

No region comes from Rust Haven - Chill 2x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.153.157.66:28015.

What Rust version is Rust Haven - Chill 2x on?

Reading: Rust Haven - Chill 2x, Rust network protocol 2632 and build 160556, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Rust Haven - Chill 2x, and is it online?

Check: connection. Rust Haven - Chill 2x is offline at this moment. Last contact was 42 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Rust Haven - Chill 2x enforce, and what are its settings?

The name carries the rate: 2x gather on Rust Haven - Chill 2x. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Haven - Chill 2x on?

Procedural map on Rust Haven - Chill 2x, made by the game's generator.

Connection

How do you connect to Rust Haven - Chill 2x?

Check: join. Open Rust, press F1, then enter client.connect 37.153.157.66:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2632
Protocol Your game must run protocol 2632 to get in.
cs160556
Build Game build reading: 160556.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.